LiF:MMO OBT (version 0.10.11.1)

Recent changes to your favorite game.
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Arrakis
 
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Joined: 25 Oct 2013, 14:11
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LiF:MMO OBT (version 0.10.11.1)

Post by Arrakis » 30 Nov 2017, 18:25

Spoiler
Patch notes (ver. 0.10.11.1):

New features and tweaks:
  • Removed the notorious drum sound and other inappropriate sounds during some in-game activities
  • Updated the general EULA
  • Implemented ruleset warning when entering the new EU Roleplay world (Epleland)
  • Regional ingredients in a crafting interface are now properly highlighted with a “!”
  • Monument upgrade doesn’t require the Authority Skill anymore
  • Reverted new praying animation - it was not intended to be released anyway
  • Tweak with primitive fish cooking recipes should now be properly applied on the servers
  • Pagan relics should no longer be dropped now.
Bug fixes and optimizations:
  • Provided a temporary fix that should block you from traveling between server nodes if this travel can potentially cause you to lose your Horse or Trading Cart. We’re still working on the proper fix of cross server node traveling.
  • Optimized server-side calculations of animals and players during movement in the world. That should boost server node performance slightly.
  • Fixed a client-side crash while trying to interact with an opened container interface while the actual container is too far.
  • Fixed broken Slavard rags model
  • Fixed Farming leveling to work when you actually use a plough instead of just picking it up and dropping it
  • Fixed an empty list of resources in the Inspect Tree ability
Spoiler


Tordr86
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Joined: 26 Apr 2017, 12:39

Re: LiF:MMO OBT (version 0.10.11.1)

Post by Tordr86 » 30 Nov 2017, 20:26

when will you deploy this patch ?

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Hodo
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Joined: 12 Mar 2014, 21:49

Re: LiF:MMO OBT (version 0.10.11.1)

Post by Hodo » 30 Nov 2017, 20:35

So what about people who didnt get these pagan relics? Are we just out of luck?


Weisserteufel
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Re: LiF:MMO OBT (version 0.10.11.1)

Post by Weisserteufel » 01 Dec 2017, 10:52

Tweak with primitive fish cooking recipes should now be properly applied on the servers

NOPE!


Tordr86
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Posts: 146
Joined: 26 Apr 2017, 12:39

Re: LiF:MMO OBT (version 0.10.11.1)

Post by Tordr86 » 02 Dec 2017, 20:56

ETA on update?


Jakfarh
 
Posts: 5
Joined: 30 Nov 2017, 21:53

Re: LiF:MMO OBT (version 0.10.11.1)

Post by Jakfarh » 04 Dec 2017, 11:50

Animal lore still does not rise on failed attempts :(


AngelusDD
Beta Tester
 
Posts: 62
Joined: 20 Aug 2011, 06:28

Re: LiF:MMO OBT (version 0.10.11.1)

Post by AngelusDD » 04 Dec 2017, 14:50

it does. you need certain foods for certain animals.
look in the other threads regarding this issue...there is a list of it.

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