LiF:Forest Village (version 1.1.6452)

Recent changes to your favorite game.
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Arrakis
 
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LiF:Forest Village (version 1.1.6452)

Post by Arrakis » 22 Dec 2017, 22:47

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Patch notes (ver. 1.1.6452):

New features and tweaks:
  • Added Pavement that can be constructed by your villagers to turn your village into a city!
  • Bloomery for steel creation
  • Added steel and steel tools
  • Each tool in your villager’s hands have a separate distinctive model now
  • Some Christmas content has been added to the game
  • Figures of 9999 are turned into 10k in the inventory screen
  • Added some loading screen visuals
  • Added an antialiasing setting. The graphics settings window is divided in two parts now.
  • Added some new functions for modders
  • Increased the quality of some textures
  • Tooltips are more informative now
  • Tweaked AO and Bloom effects
Bug fixes and optimizations:
  • Significantly reduced memory needed for the application
  • Optimized AI algorithms
  • Optimized rendering performance
  • Fixed some bugs related to School operations
  • Fixed foresters’ algorithm of planting trees
  • Fixed minimap issues
  • Fixed bonus calculations from tools
  • List of available plants and livestock should be properly updated after the return of an expedition now
  • Fixed a random visual glitch with colored polygons on the screen
  • Fixed a bug when villagers would freeze to death even inside the house with fuel
  • Villagers’ AI should no longer have inaccessible zones on the map
  • Limit of resources in buildings and information window are now properly synced
  • A bunch of tutorial system fixes
  • Fixed some localization related issues
  • A lot of crash fixes
  • A lot of minor adjustments

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