Suggestion : I think it would be appropriate for the Small Animal coop to not make its close proximity ambient "animal noises" sound when the count of animals in it is zero.
I spotted this today on a new LiF:YO map when I was asked to take animals from snares and put them in the coop. The coop sounded like it already had a load of chickens in it but it was actually empty (0 of 20).
If there had been a whole row of coops, I would not have known which one needed feeding and cleaning without checking all of them.
P.S. the Suggestions forum appears to be locked and not accepting new Suggestions.