LiF:MMO OBT (version 0.11.6.0)

Recent changes to your favorite game.
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Arrakis
 
Posts: 5419
Joined: 25 Oct 2013, 14:11
Location: Sparksvaard, the middle world; the world of people.

LiF:MMO OBT (version 0.11.6.0)

Post by Arrakis » 07 Feb 2018, 11:30

Spoiler
Patch Notes (ver. 0.11.6.0):

New Features and Tweaks:
  • Multiple medium to minor sized interface tweaks and fixes
  • Tweaked Repair Kit prices and the amount of damage they repair - we’re still working on a mechanism that will prevent “outhealing” of structures, with multiple players using repair kits at the same time
  • Updated tooltips for the domesticated animal deeds
  • Chance to die of old age is now lower for high quality animals
  • Max age and fertility of the bred animal no longer depends on its quality
  • Reworked guild actions and the internal management system - game logic should not change, but overall stability should increase
  • 'Silk filaments' recipe now requires 60 skill instead of 90
  • 'Create a Bone Glue' ability now can only be performed on Big Cauldron and Kitchen
  • Bone Glue recipe was changed
  • Drying frames are now harder to make (updated recipe and increased damage to crafting device from 'Bone Glue' production) and they have much less damage resistance
  • "Hank of Linen" recipe now requires 0 "Procuration" skill
  • Multiple localization updates and fixes
Bug Fixes and Optimizations:
  • Fixed server crashes and bugs when crossing server node borders on horses and trade carts
  • Fixed a bug that caused trade carts to fall underground and become inaccessible
  • Changed network logic in such a way that speedhacking is no longer possible
  • Fixed multiple problems with boosters, insurance and other effects when crossing the server node borders while mounted
  • Added another layer of protection against possible duping exploits
  • Equipped tools with 0 durability should now be properly dropped into your inventory
  • Fixed a minor bug with double guild invitations randomly occurring and causing alignment loss upon accepting


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Saar
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Posts: 311
Joined: 05 Jul 2016, 14:26
Location: Toulouse - France

Re: LiF:MMO OBT (version 0.11.6.0)

Post by Saar » 07 Feb 2018, 12:24

Traduction disponible sur LifeIsFeudal.fr

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Hodo
 
Posts: 655
Joined: 08 Dec 2017, 23:17

Re: LiF:MMO OBT (version 0.11.6.0)

Post by Hodo » 07 Feb 2018, 14:33

I see no fixes for crap like this.
Image

Simple fix is remove collision from bedrolls so people cant use them as platforms.
Don't build what you can't defend- Rule number 1.

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Jacques_de_Molay
 
Posts: 48
Joined: 07 Feb 2018, 19:01

Re: LiF:MMO OBT (version 0.11.6.0)

Post by Jacques_de_Molay » 07 Feb 2018, 19:34

For God sake, fix damn Nature lore, which you BROKE in the last patch

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