Character Creation: Starting Attributes, Crafting, Combat Skills

Have some feedback for Life is Feudal: Your Own? Post it here!

Jgm_11
 
Posts: 13
Joined: 11 Feb 2018, 20:16

Character Creation: Starting Attributes, Crafting, Combat Skills

Post by Jgm_11 » 11 Feb 2018, 21:21

1. How can the user make an informed decision on each stat if they have no idea what each slider does for their character?

2. Tooltips and detailed explanations for each variable are noticeably missing. The more detail the better IMO.

3. Perhaps consider implementing a selection of "templates" for various types of starter builds for players to choose from.

Three to five different templates for each section(Attributes, Combat, Crafting) with a detailed explanation of what each template is geared towards. Each template has different stats with those stats geared towards supporting the focus of each build.

Examples:

"Hunter" Template allows the player to quickly X, Y and Z as a newcomer to the game world. Explain in detail how the stats influence this build.

"Blacksmith" Template allows the new player to quickly X, Y and Z as a newcomer to the game world. Explain in detail how the stats influence this build.

"Brawler" Template allows the player to quickly X, Y and Z as a newcomer to the game world. Explain in detail how the stats influence this build.

Of course players should also be able to not use a template and choose their own stats as we can now.

Return to Feedback section