First of all, just letting you know that we are still very absorbed by the work on the much-awaited market fixes and improvements. We want to make sure that these changes will adapt properly and won’t cause any new issues, which is why it’s taking a bit longer.
Other things that we are preparing are the changes for Halloween that will take effect next week. This time, the Hermit monks bear horrid news: all the signs are showing, that this time it’s the Gloom who’s got to play with the fates of the mortal inhabitants of Abella! He’s filling the wild Knools with blood-boiling rage and an insatiable hunger for all those who seem to be a fitting sacrifice for their bloody rituals. Travelers should beware of their razor-sharp weapons and unholy witchery. However, the brave warriors who will decide to oppose them will see that gods not only punish but also reward those skillful and daring enough.
From the other news, we’re happy to let you know that we’re seeing increased activity from our volunteers involved in the crowd translation project. We would like to take a moment to thank you all for helping us grow internationally! And if you’re interested in translating the game to your native language, all you have to do is register on http://translate.lifeisfeudal.com/ and just start writing your suggestions which will be later reviewed and possibly implemented in the game.
Time for a community spot!
This week we’re bringing you an amazing LiF inspired 3D model, called Skull Lancer, which was created by user Mak#5166. It is still a work in progress, but we simply cannot wait to share it with you!
We’re incredibly excited to see what else have you’ve got stored for us!
Have a great weekend!
— The Team