[EU] Feudal Low Lands RP + Economy [27/3]

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Thaurus
 
Posts: 32
Joined: 28 Apr 2014, 19:01

[EU] Feudal Low Lands RP + Economy [27/3]

Post by Thaurus » 27 Mar 2016, 18:22

Image
Be ready to join on a server that will focus around Roleplay and economy. Feudalism at it's finest!

The dedicated server has been started on 27th of march 2016.

Official Server Lore forum post
Our desire is to host a server that will attract like minded people who want a long lasting experience on a server.
We as veteran LIF players know that starting a new for the 20th time is not always a nice thing, so if you are done with server wipes, this server is the place to be!

The intention is also to keep server restarts to a minimum for herbal gardens and so that animal wildlife will be more rare then ussual.

The admins have GM permission but will only use it to help people or for server RP events.

There are no formed factions, nobility or other claims on the server at the moment, we want the server to mature on it's own, will you be a peasant, aspiring knight a bandit or a King. Or anything in between those?? Who will know.... We guess time will tell!!

It is your story and tell your own story, build your hamlet, village town or Capitol or maybe an Abbey, Lodge, trading outpost or Inn. Do whatever you please!!

We would like to see all sorts of characters!! Are you a Troubadour, a Rogue or just a lone Hunter who sells his prey to towns? Or even a Lore-master who collcts the story's that are around the server a Thief or just a Plain Lord who let's the people work for them!

What can you expect?
- Light to Heavy RP.
- Weekly server events.
- Real player driven economy.
- Minimal GM intervention (only when needed!).

What do we expect?
- Roleplayers & Quality Roleplay.
- Common sense.
- Dedication for the server!
- Factions, Alliances, wars and a big Feudal system!

What do we provide?
- No starter pack.
- No starter coins.
- A very stable server (2 second morning lag)

Server settings
  • Skills and stats progression multiplier = 5.
  • Skillcap = 1000.
  • Terraforming speed multiplier = 5
  • Crafting period = 60s
  • Animal breeding/feeding period = 360
  • Plant growth period = 6 (2days)
  • Wild Animal count = 100
  • Object decay rate = 0 (for the moment)
  • Judgement hour = Currently off, will be RP driven!

Direct connect to server 51.255.19.19:28000
Last edited by Thaurus on 31 Mar 2016, 13:42, edited 2 times in total.
Thaurus Magnus
Viscount of Dorestat - Epleland

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Toren_Finraven
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Joined: 27 Jun 2015, 08:54

Re: [EU] Feudal Low Lands RP + Economy [27/3]

Post by Toren_Finraven » 28 Mar 2016, 09:33

So how your RP pvp works if you dont have JH atm on?

my guild does like to play RP but we like pvp also.. so just curious about this server that how you do pvp..


Thaurus
 
Posts: 32
Joined: 28 Apr 2014, 19:01

Re: [EU] Feudal Low Lands RP + Economy [27/3]

Post by Thaurus » 28 Mar 2016, 18:43

Hi Tommu,


Thanks for your question!

PvP is always allowed as long as it stays within common sense of the normal RP guidelines (Roleplayers should know what that mean).

Judgement Hour should be RP driven, a scheduled JH would only bring in griefing and a chance for the bigger guilds/claims to raid smaller settlements. To prevent this on a regular basis we decided it would be better this way.

No clear rule set at the moment on how to trigger the Judgement hour but it should be something like a arguement between settlements, land theft, war or anything we can come across.

We like to leave the ends open so that the server wil lflow with its players, rather then let them flow with the ideas we have!

Hope this answer is clear enough for you.
Thaurus Magnus
Viscount of Dorestat - Epleland


Thaurus
 
Posts: 32
Joined: 28 Apr 2014, 19:01

Re: [EU] Feudal Low Lands RP + Economy [27/3]

Post by Thaurus » 31 Mar 2016, 13:39

Update 31st of march 2016
- Background story of the server is created and has a own forum post see the original post fr more information!
- Starter packs* are now available in the only town on the server.
* Content may vary since it is not spawned, but player created.


Roleplayers needed
If you read the background story of the server, you will notice that it is based on a actual historical event.
There where alot of European factions involved in the event.



    What are we currently looking for
  • A Viking settlement (maybe a guild?)
  • Frankish / Saxon settlement
  • Abbey or Church.
  • Individual players.
Thaurus Magnus
Viscount of Dorestat - Epleland

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