first impression

Have some feedback for Life is Feudal: Forest Village? Post it here!

Ananke
 
Posts: 25
Joined: 15 Jul 2016, 14:07

first impression

Post by Ananke » 26 Aug 2016, 22:55

Great game boys....banished 2.0 and more. it worths.

i have only first impression to give (111 minutes played)

1) when i move the visual with dx mouse button, the visual still move even if i stop. it's annoying..can u fix it?

2) i deconstructed for error a camp....well,. it's impossible to cancel the deconstruct order....add it

3) the farmers, after the harvest, start the work in autumn, so they cultivate the camp till the winter....and they loose their work. maybe stop by default to start another work in a camp if it's autumn-winter.

4) release soon a modkit

5) possibility to set key functions

6) love you


Ananke
 
Posts: 25
Joined: 15 Jul 2016, 14:07

Re: first impression

Post by Ananke » 27 Aug 2016, 09:29

then, other considerations

1) the stats might be not for 1 building, but for the general production

2) set some starting condition....it could be great if the village starts with nothing (no house, depot etc etc) but even without plants and animals

3) in future, i'd like to see a "seed system". If you have seed you can plant crops. but not like in banished, where if you buy a seed you can plant everithing u want....seed must be a finished number...
for vegetables could be a secondary product of crop (pumpkin seed etc) for cereal might be cereal itself, so you have to choose how much plant and how much eat


Ananke
 
Posts: 25
Joined: 15 Jul 2016, 14:07

Re: first impression

Post by Ananke » 06 Sep 2016, 22:16

STILL FARMERS WORK AFTER HARVEST!! FIX IT IF YOU LOVE ME

Return to Feedback Section