Guide to the Second Major Update
1. NATIVES
About the Knools' tribes, otherwise known as Natives
Much like the real world, we now have saltwater and freshwater:
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Fresh water can be extracted from wells only and can be used for animals, plants, cooking, and other things, except for construction;
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Salt water is extracted from reservoirs and can only be used for construction.
Water can be extracted by using the ‘get water’ ability on reservoirs and wells.
Wells have limited capacity. Once an in-game day, each well will fill with water - the speed of this process depends on the number of wells on one fief. You can extract up to 8 units of water from one well if it has enough water.
Note: The water from a well gets better with time. Every time you get water from a full well, there’s a random chance the water quality will improve (and stay this way until the next quality increase).
AnimaLS
Animals also received some changes:
Region. Pigs, cows, and sheep now have two region types. The region defines the place where an animal can be tamed, grown and bred.
Calendar. Other parts of our husbandry animal behavior depend on the in-game calendar, there are also specific periods that animals can breed or acquire resources from them.
Food. The list of food for animals didn’t change. As it was before you can feed them all with:
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Peas
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Green Peas
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Cabbage
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White Cabbage
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Wild Wheat
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Wheat
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Edible Taproot
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Straw
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Mushroom
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Potato
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Big Potato
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Carrot
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Sugar Carrot
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Apple
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Small Onion
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Onion
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Flour
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Flax Seeds
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Wild Rye
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Rye
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Wild Oat
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Oat
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Wild Barley
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Barley
Water. Not only do your animals need food to survive, but they also now need fresh water.
Quality. You can’t increase animal quality, it can be just decreased by bad treatment.
Animals do not like food or water with quality less than 90% of an animal’s quality, so quality will be decreasing if the food is not qualitative enough.
You can increase the quality of future cubs. To do so, you need to take good care of your animals, feed them high-quality food, so the cub will be the min of the parents quality. Also, there is a small chance that cub will be of better quality. The amount of extra quality points depends on animal quality as following:
Animal quality |
Extra Quality Points |
0 - 20 |
1 to 5 points |
21 - 40 |
1 to 4 points |
41 - 60 |
1 to 3 points |
61 - 80 |
1 to 2 points |
81 - 100 |
1 point |
Breeding.
During the breeding period, an animal can get pregnant. But you should notice, if your animal is not in its home region, it cannot breed. In the calendar you can see just the days when an animal can get pregnant, then you need to wait for the given number of days to get cubs.
Note: During pregnancy,the female animal’s quality is reduced to match the quality of the male animal who impregnated her.
Animal type |
In-game days |
Sheep, Pig |
15 |
Cow |
27 |
Horse |
21 |
Sometimes an animal can give birth to more than one offspring at once.
Animal age and death
All animals now have three stages - young, adult and old. You can tell the stage of an animal by its deed name or the name on the coop/barn/stable menu. All animals that can be tamed/caught will be in adult (fertile) stage.
Here is a table with animal stages depending on time lived:
Animal type |
End of childhood
(ingame weeks) |
Become Old
(ingame weeks) |
Death
(ingame weeks) |
Chicken |
10 |
35 |
50 |
Rabbit |
15 |
55 |
75 |
Pig |
30 |
105 |
150 |
Sheep |
30 |
105 |
150 |
Cow |
50 |
175 |
250 |
Horse |
50 |
175 |
250 |
There are several reasons for animal death:
if you feed an animal with food that has 10% less quality than the animal or animal is not in his home region then the animal will lose quality points. If the quality of the animal less than 1, it dies.
If there is no water or food for animals
If the place with the animals is durty
Thus, don’t forget to feed your animals with high-quality food and clean places where they are, it will decrease the chance of animal’s death.