Hey everyone,

In today’s patch we’ve implemented a proper currency management system, which allows you to fetch the gold from sold items without using up all your inventory space. :)

Bug fixes (ver. 0.9.4.0) MMO:

  • Fixed client crash on claim removal
  • Fixed inability to use Sacrifice when a monument is being upgraded
  • Blacksmith's shop can be constructed now
  • A few server crash issues have been addressed

Bug fixes (ver. 0.9.3.0) MMO:

  • Fixed wrong food quality multiplier calculation. Now the value of the multiplier is recalculated with hunger increase
  • Date & time in map window are back
  • A few game and dispatcher server issues have been addressed
— The team