During the latest Instanced Battle testing that took place yesterday, where over two hundred players enlisted, the servers did not perform as expected. Issues such as lag and crashes were quite severe and that rendered participants incapable of seeing this battle through. Naturally, we are already investigating what went wrong and are hard at work on the issues discovered. Rest assured, CBT5 will continue until we resolve these issues and Instanced Battles, among other things, perform as intended.
We want to thank everyone for their participation and patience during these critical tests. No matter what, it was a pleasure to see hundreds of players clashing on the battlefields. We have gathered the data from yesterday’s test and are working hard to take the game to the next level of performance and stability. Stay tuned for updates!
— The Team
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