Some of you might be aware of our latest patch that prohibited the use of improvised pontoons(sleeping bags) and siege ladders(bark boxes) to scale the fortifications of Guild holdings outside of Judgment Hour times. It was no surprise to us that some of the PvP folks reacted somewhat negatively to this change(we are still sweeping away the salt), while the majority of players have gladly accepted it.
But Life IS Feudal! Today Battle Challenges were issued by some of the guilds. Even though we did not officially announce the functionality of this system it is ready; we believe that it should be working correctly. We will closely monitor these battles to make sure that they start and end correctly and are free of bugs.
With these battles hopefully working, we also plan to start moving slowly with the Judgment Hour functionality. Players can expect the first JH to happen THIS Saturday (9th of December) at the following time:
European World, Avalon - 19:00 UTC / 22:00 MSK
North America World, Buyan - 7:00 pm PST / 10:00 pm EST
Just a reminder - Your Town Claims
will be protected from damage during JH, but your Realm Claim
lands can be raided, crops can be harvested, trees chopped down, and buildings that are not protected by private claims can be damaged. Also, Private claims on your Guild Realm lands can be revoked with a Dark Ritual
as well. We’ve warned you!
By enabling these PvP events we expect that the PvP heat will increase a little bit in the game. ;) If everything goes well with the first JH test, then we plan to slowly increase the number of days and duration of the JHs, reaching a final schedule of 2-3 hour long JHs during weekend evenings and 1-hour long JHs during weekday evenings.
Siege functionality is also on the way, and we plan to enable sieges in 1-2 weeks if we stay on schedule. That is when you can expect the temperature to spike!
— The team