More horse mechanics, Mentoring/Drill and other goodies (

While we are developing multiple major features like Special attacks, the new GUI, new tunneling system, full DX11 support and so on, we must not forget about smaller - yet still important - features. Some of those features are implemented in this current patch, along with some bug and crash fixes. 
We would also like to mention that a serious bug has appeared in a recent patch, that we still can’t properly locate and fix If you have any additional info about that bug, please, let us know via a comment on that page. 

Announcement: Localization


For the last few months, we have been working on a localization project for Life is Feudal. Our ultimate goal is to have LiF available  in German, French, Italian, Portuguese, Spanish, Chinese - and other languages some time later! We even have the voiceovers already and 99% of needed code, but doing so, we’ve faced a significant problem. Our beloved game is so vast, in-depth and special, that no conventional localization techniques work for us and professional translators/interpreters can not understand the atmosphere and particularities of the game.


Now we are moving towards the release of LiF: YO. There will not be many additional strings for translation. So we are ready to ask our awesome community to help translate Life is Feudal to your native language! Anyone can register at then log in as a translator, choose your language here: , pick a file you’d like to translate and start the transformation of our English only medieval world to a number of other languages.


Specially for our Russian-speaking players: И специально для наших русскоговорящих игроков, конечно, будет и русская локализация, и, естественно, поскольку мы российские разработчики она уже начата и продвигается быстрее чем на остальных языках. Вы можете также присоединиться к общему веселью и зайти на страницу, как вы заметите там, перевод на русский существенно опережает остальные языки. Также Вы можете зарегистрироваться как переводчик и вносить свои коментарии в русский текст.


Благодарим за проявленное терпение, ждать осталось не долго!

Attention Ladies and Gentlemen! You may now customize yourselves! (

At last! Ladies have arrived, along with our Character customization system. Hope you will be gentle with them ;) Character customization system is not in its final state as we will add some more customization options closer to release in October.

Polygons' finding of Life is Feudal


"Finding civilization: The future of Life is Feudal"

This article is so refreshing for us, as it really delves into the variety LiF has to offer, the details that help it stand out, and what our development goals and ideas are as a whole.  

As well as discussing the game, the interview - with Vladimir Piskunov - is taken to a personal level; Vlad (aka Bobik) talks about his views of the gaming market and what inspired him to begin the Life is Feudal project. 

*Disclaimer: the beta version of the MMO will start around Spring/Summer of 2016


Time to polish your lance before ladies arrive(

Dear Players! Efforts of our development and art teams have resulted in long work days with a strong focus on new player models, DX11 implementation and seamless integration of all of that into LiF. You can see a small glimpse of what's coming in our E3 trailer. Together with continuing bug-hunts, overall fixes and tweaks to gameplay mechanics it takes a lot of time. That unfortunately has postponed character customization and female models in our game. :( We know that a huge part of our community, especially the female players are waiting for it desperately. We are very sorry for the inconvenience and will do everything possible to put female models in the game ASAP! 
Nevertheless, now we almost have properly implemented mounted combat mechanics with lancing and a HUGE amount of different bugs and crash fixes in this patch! You are definitely going to like it!