I completely agree with the idea of equipping a single pouch, bag, or backpack with weight limits. It adds a layer of realism and strategy to gameplay. Having items take damage when hit is a clever touch that could really change how players navigate tough situations.
Speaking of fun mechanics, I recently played
crazy cattle 3d and had a blast herding some wild cows! It’s such a funny way to unwind after a long day. Who knew chasing after cows could be so entertaining?