We had achieved a major breakthrough in a render optimization and are happy to release those in a current patch. It is still a lot of optimizations left to do and our render is far from being optimal. But after current update you should notice overall FPS increases especially while looking at forests and big towns.
Also we had fixed some nasty bug that resulted in a lot of misses both in melee and ranged combat. Hit detection should work properly now, so go forth to inflict more pain to your enemies! :)
Patch notes (ver. 0.2.8.1):
Made some major render optimizations. Overall FPS should be higher now, especially in a heavily populated worlds with a lot of objects on the screen.
Reworked video settings menu. That should give you more tools to achieve an optimal balance of performance and quality
Objects that you carry on your back will be dropped at your position if you will be knocked down, knocked out, dead, in water or disconnected
Crossbows reload now properly root you in place
Added few info messages in a taming process
Fixed some client side crashes
Some minor client side optimizations
05.12.2014
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