This patch is mostly devoted to fixing several old and new bugs in Life is Feudal. We have also implemented collision detection of your hands with your victim - so if you swing your two-handed sword against your enemy at a point blank range, you will hit them slightly with your hands, rather than missing completely and performing a full swing into nothing. Clinching some two-handed weaponry is a more viable tactic now ;)
	 
	Patch notes (ver. 0.5.1.0):
	 
	New features:
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		Added player arm hit detection system that works while performing swings with any weapons
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		Added beehives mechanics. Honey can now be extracted from beehives every morning. More about beehives: http://lifeisfeudal.gamepedia.com/Beehive(new)
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		Implemented mead alcohol production
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		Repair ability no longer decreases Maximum durability of buildings and objects
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		Any 2 handed pole weapon can now be disarmed with unarmed combat
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		Changed camera behavior on horses, on foot and in “overlook mode” (hold V)
	 
	Bug fixes:
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		Provided a fix for random crashes while connecting and loading other worlds
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		Fixed bleeding wounds blood loss speed to more adequate levels
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		Horses should properly execute walking and running animations now
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		Fixed client crash related with invitation to guild
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		Horse sounds should no longer loop after its death
	 
	 
	More horse related bugfixes and features are incoming!