Hey fellow villagers!
This time, along with multiple crash and bug fixes, we’ve spent some time improving the ‘Forest’ part of our game.
We’ve implemented a better growing algorithm, with proper growing stages for different trees. These changes should create a more realistic looking - and growing - forest around your villages.
We are also happy to present to you our detailed development roadmap, which you can see here!
Patch notes (ver. 0.9.4423):
New features and tweaks:
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3 stages of tree growth (sapling, grown, fully grown) are properly presented using 3D models within the game
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Trees should distribute more naturally around the island without extensive deforested areas
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Tweaked tree growth times and amount of wood
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Tweaked food and herb producing bush generation algorithms. You should expect that foragers will be less effective now, while herbalists are equally effective.
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Increased wild animals spawn rates and raised their hide drop rate
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Reworked terraforming tools and their captions and icons to give more flexibility in the way you can form your terrain
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You can drag select buildings with your terraforming tools. It will not prevent terraforming in general, but land blocked by buildings will not be changed
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Your villagers can now walk over an area that is being terraformed
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Reworked some in-game icons
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Added some more decorations to some existing buildings
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Tweaked terrain angles that are acceptable for roads
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You can see babies that are about to be born in housing window
Bug fixes:
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Fixed some villagers getting stuck occasionally without an apparent reason
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Multiple small crash and bug fixes
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Babies will not die now if their family changes housing
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Resolution changing fixed and should work properly now
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Fixed “flatten” terraforming filter
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Fixed some right mouse button related bugs when clicking in and outside of the window
- The team