Unfortunately, this is not the First Major Patch of the Life is Feudal: MMO update yet, but this patch does include a couple of important fixes and tweaks. Make sure to take a look at our Devblog this Friday to learn more about the upcoming First Major Update.
Patch Notes (ver. 0.12.3.2):
New Features and Tweaks:
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Poisons tweaked so that they last longer (2 to 4 minutes) but the overall damage is also higher
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Horses are no longer stopped by siege damage
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Horses should not receive falling damage on rough terrain without an apparent reason anymore
Bug Fixes and Optimizations:
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Fixed a recently discovered IB related item dupe. Everything is logged very well in this case, so it should not be hard to “reward” those who excessively exploited this dupe
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A client crash during the client closing has been fixed
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Fixed another server crash
— The Team