let the players put the ingredients freely, if the recipes correct then will creat the right food, or it will turn into "dark cuisine" (all formula are No Displayed until player unlock it) ...
Many players are having difficulty with starvation. I believe the reason for this is that "farming" is much less efficient than natural hunting/gathering and food cannot be relocated.
I started a new game where the vast majority of my food product...
Hi,
I think bridge building should be enhanced. Get rid of the angled 2x2 tile, the ramp and the 1x1 tile is enough. With the angled tile, it's not possible to build bridges in a good way. And maybe it's possible to have something like an indicato...
Gatherers can forage either vegetables or fruit. Add an option to select the type of food that gatherers target, similar to the forester chop / plant selection....
Time day :
- night : villager go sleep in house or hostel
- morning : breakfast house, taverne or hostel, after go job
- midday : villager go eat house, taverne or hostel, or eat bread in inventary
- evening : stop job, go eat house, taverne or ...
Hey,
I just want to make a suggestion to show a display which people could actually read easily
I mean, there are buildings which show many colours but you need like 5 minutes to see what is which amount.
Just an easy number like in Banished ...
I read in your post some people who want a citizen that will move things barns to barns.
Why not a kind of store suply. Not a market but a store suply that where a citizen will collect all ressources in all barns and wharehouse and stock it in th...
Add a new building tab : hostel
Villagers can eat, warm up and sleep (if there are free rooms) at a hostel without staying there, if it is closer than their home. Useful when the villagers travel long distances and during cold winters
The hostels a...
In general, I would assume that any villagers living in a house would try to get rid of the snow that would enter their house through their open windows and door ways. With that being said, snow shouldn't be in the house covering everything, especial...
The outline of every building has a green border around it:
Once the building is complete, this area is just flat land and people can walk over. However, we cannot build roads over. This is especially noticeable in 2 cases. The first when a bu...
With all due respect guys, I'm loving the game but you're not meeting my needs with the initial layout of warehouse, barn and well. I'm always demolishing the well and rebuilding it in a straggly little area on the beach so as I can fit a field in th...
A game this pretty deserves the best screenshots! It would be great to have a hotkey that hid the HUD and all on-screen icons. (For both 3rd and 1st person views). This would allow gametographers to capture the best in-game footage!...
I think it would be great if hunters or foresters (who work at large distances from the warehouse) would warm in their professional buildings or at least don't die from cold during work (for example, they could not go so far from their homes)....
First person adds a number of interesting features to the game and it makes sense that it slows down time to the 1x mode.
But it might also be fun to have a "Ride along" mode in addition to a "possession" mode.
In Ride along mode we've got the...
villagers prioritize the building of roads over constructing buildings. There should be a panel/Que that I could drag and drop or arrow up/down the structures/roads I am trying to build. The only way to control this, that i know of, is to pause and u...
This game sounds amazing and very exciting but it still has many things to be improved :
1) Terraforming is a great tool but sometimes the height difference is much too high and the workers cannot access. We should be warned when our terraforming ...
New Building: Canteen
Profession: Cook
Idea: Produce more food by processing Raw Food to Meals
Lvl1 produces: Vegetable Stew
ingredients: Vegetables, Water, Herbs
Lvl2 (upgraded) produces: Meat / Fish Stew
Ingredients: Vegetables, Wa...