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Automatic terraforming when placing buildings.

8
I think it would be nice if, when you try to place a building in a 'red' zone, it'd get terraformed automatically. You'd just select the height of the structure and your people would terraform the ground before starting to build.
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  • Accepted Answer

    Sunday, September 11 2016, 05:08 AM - #Permalink
    0
    If auto-terraform means that my builders would do a flatten terrain the way works today, then I would rather see the developers work on the feature request called buildings more tolerant with relief irregularities. Why? There are 3 things I don't like about the way flatten works today:

    1. You cannot smooth out or flatten just the tiles that are red. Instead, you have to flatten an area at least the size of the building's footprint. For example if you want to build a small house, which needs a 10x10 area, and only one tile is red, there is no tool that lets you fix just that one tile. You must flatten the entire area.

    2. The flattened area sometimes looks very unnatural. Nothing else in the area may look as flat and the flattened may look a little like a platform.

    3. You sometimes need to flatten an area larger than the building footprint. For example, I've gotten into the habit of flattening a 12x12 area for small houses. If you only flatten an area only as large a the building's footprint, your builders may not have enough room to finish the building.

    If, on the other hand, auto-terraform could limit itself to smoothing out just the red tiles, I could support it.
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  • Accepted Answer

    Sunday, September 11 2016, 10:44 AM - #Permalink
    0
    I think that both of those features could be implemented, and the player could choose between the two.

    Sometimes you just need to flatten the area to to level of the road in front of the building.
    Some other times you want to build a slight slope and place the building on it.
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