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get the game

*Total* item pile quality

3
I know, it's boring, but it seems important to me.

As I see now item quality is stored "as is"—if you have 5 Q32 apples, then it means that it's stored (in DB) as 5×32×Apple_ID. Adding 5 Q31 apples will make pile of 10 Q31 apples (quality rounded down). Adding 5 more Q33 apples will make a pile of 15 Q31 apples.
If you will store total quality we will get different picture.

  1. 5 Q32 items => (total)Q 160 / 5 = 32 (per item, rounded down)
  2. Adding 5 Q31 to the pile => (total)Q 315 / 10 = 31 (per item, rounded down)
  3. Adding 5 Q33 to the pile => (total)Q 480 / 15 = 32 (per item, rounded down)
Comments (1)
  • Accepted Answer

    Friday, October 09 2015, 10:36 AM - #Permalink
    0
    totally agree, we loose too much quality with "non-perfect" this system !

    99 items quality 100 + 1 item quality 99 = 100 items quality 99 !!! WTF ???
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