English
English
Русский
简体中文
繁體中文
한국어
本語
Türkçe
ไทย
Tiếng Việt
Español
Português
Polski
Čeština
Français
Deutsch
Italiano
Magyar
get the game

More Guild/Monument Management

16
We need more Guild Management, it's something that it's implemented in some other games too. Where the Guild Master defines ranks and their access level to certain stuff, stuff like:


Who can access a specific container;
Who can access a specific gate, thus a specific area of the base;
Who can access a specific door;


Obviously the Guild Master would have full access to everything within his claim, and would be able to give any permissions to the ranks he had.

This mechanic is vital for Guild Management, and I believe there's a lot of Guild Masters that crave for this kind of thing. It turns a bigger group much more easier to manage.
Like
Comments (5)
  • Accepted Answer

    Friday, February 19 2016, 02:31 AM - #Permalink
    1
    Agreed.
    Like
    The reply is currently minimized Show
  • Accepted Answer

    Thursday, February 25 2016, 07:10 PM - #Permalink
    0
    The ability to create different ranks and set their permissions should also be available.
    The reply is currently minimized Show
  • Accepted Answer

    Thursday, February 25 2016, 07:34 PM - #Permalink
    2
    I found out that my guild members can invite others without my permission. I'm not okay with that, I don't know who these people are and what they're capable of. This is a real security issue.
    Like
    The reply is currently minimized Show
  • Accepted Answer

    Saturday, February 27 2016, 06:34 AM - #Permalink
    1
    Yep this is 1 needed feature if we want large settlements to form and work when the MMO comes out or even the smaller villages in LIFYO
    Like
    The reply is currently minimized Show
  • Accepted Answer

    Saturday, February 27 2016, 03:53 PM - #Permalink
    0
    Indeed. These two features should also be in place when editing the Guild/Claim Management Panel:

    Who can invite a player to the Guild;
    Who can expel a player from the Guild;
    The reply is currently minimized Show
Your Comment