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My List (roughly 6 hours in)

1
So, this is a list of thing's I'd like to see added/changed thus far into playing. Keep in mind that I am relatively new into it.


Gathers at the building should be able to gather completed crops if the field is within the radius.
This would be especially nice in those situations where almost half of the crop is wasted due to not being able to pull it in before freeze. It would only make sense logically for the time period as well (gather what you have, then find more)


Being able to set priority areas for hunters to hang around MORE often *Cough CHICKEN COOPS* so that my coop in the middle of my town, immediately next to my maxed out hunting lodge does not get my chickens wiped out by a fox because i have slow reaction times in fast forward mode.
This, or perhaps my chicken farmer could not be completely stupid and realize theirs a fox in the pen and sound an alarm or even kill it themselves. Basis of this point is that the coop is far too much of a liability to be viable. I have to spend too much time watching it.


We should be able to disassemble and/or salvage buildings we no longer want. It would be really nice to be able to remove those starting shacks with prime real-estate next to my barn and warehouse. Half materials reimbursed would be nice (even though just being able to remove them would be nice too)


I would love to be able to do things diagonally (45 degrees) whether it be building a road, or placing my house. Sometimes it's just better to be at an angle, especially since the workers ignore the road half the time because it's inefficient to take. I know that this could interfere with some base level programming so that's why it's my last point.


All this said, WOW am I having fun. I'm super excited to see what you guys do and am more than happy to be able to take part in providing feedback. :D
Comments (1)
  • Accepted Answer

    Friday, September 02 2016, 04:40 AM - #Permalink
    0
    Welp, found the deconstruct!!!!! -sorry for being a baddie :D
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