Khan-Bjornsen wrote:
nope...
the game is planned for making comunities of players... not a "one player" castle... take away NPC... we dont need them... become yourself a lumberjack... and cut trees, to help those who will need wood.
I completely disagree with your statement on the goal of the game. Where did you read the game disallows "one player castle"? This sounds like another player wanting to force his views of the game on everyone else (very common it seems). I for one, being independent minded like many people, prefer to setup my own base. I never ever make any statements of attempts at forcing Guild-type players to play solo; so I don't understand why so many guild-minded folks are so hellbent on forcing everyone into a guild. There even seems to be folks whose only goal is for each server to only have 2 or 3 huge guilds.
But regardless of your play style or my play style, the point I disagree with is regarding what you claim the intent of the Devs to be. When in fact they have clearly stated the opposite many times; the very genre of this game "SANDBOX MMORPG" contradicts your statement. So does this quote from the game's official site:
"Sandbox means that our goal is to design virtual world with its own set of
mechanisms and rules that will let players to do anything within our world that their imagination desires. Like a real sandbox, with some sand, some tools and your hands you can do, whatever you want – dig a tunnels, shovel moats, build castles and raise hills."
That said, I'm not AI-driven entities in this game; I would like to see more dangerous animals added but I have mixed feelings about humanoid entities.