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Open Server Scripts for Public

3
Would you be so kind and open server scripts for public. No more pre-compiled dso-scripts, but uncompiled cs-files for admins to modify.

Those are only torquescripts and i believe you would not be exposing too much, because you have core functionality compiled in exe. Torquescripts are only a way for interfacing with a core and make it do things.

I believe everyone understand that those should have not been opened earlier, because game has been in alpha stage. Because then you and other people could not be sure, was the bug caused by original developer or admin who modified server side scripts.
When you polish the game and continue working with MMO, you give people something to play with meanwhile. You also give LiF:YO a chance to live a lot longer in the future. This would also make LiF:YO community go crazy and a lot more people would join also to play your MMO who otherwise would not.

When you open the scripts, it does create you a new possibilities to get new ideas from players. Perhaps even use code from customers in your products. There are a lot of nice people around who would be more than happy to share their code with you (me included =)
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  • Accepted Answer

    Saturday, December 12 2015, 02:54 PM - #Permalink
    0
    This would be a great benefit for the community and i would like to see open scripts, to modify and experiment with.
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