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11
I hope this is just a temporary result of Early Access. I want livestock to have to be shipped in or started with as a selectable starting condition. Having them magically spawn upon building a pasture is easily exploited and immersion breaking.
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Comments (3)
  • Accepted Answer

    Friday, September 09 2016, 12:37 AM - #Permalink
    1
    It's also occasionally an annoyance. There are times when I, temporarily, have the resources including manpower to build but not staff a pasture or feed the critters. It would be nice to have them as separate issues. Also as it stands if you're building and it finishes when you don't expect it the animals can die before you get someone tending them or before you're looking out for the initial group of predators.
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  • Accepted Answer

    Monday, June 19 2017, 07:12 PM - #Permalink
    0
    I agree that this could be handled better
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  • Accepted Answer

    Thursday, June 22 2017, 06:39 PM - #Permalink
    0
    like getting the port a small pen to hold a newly discovered animal. Also getting 2 of said discovered animal in the port's pen(to make sense of them getting multiplied).
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