English
English
Русский
简体中文
繁體中文
한국어
本語
Türkçe
ไทย
Tiếng Việt
Español
Português
Polski
Čeština
Français
Deutsch
Italiano
Magyar
get the game

Some important faults and missing things

0
It’s a great game and I love it. BUT there are some important faults :

(I’m french, sorry for my bad english).

– (1) The most important : It’s missing a system of transport between barns et between warehouses.
It’s missing the profession : Carter or Carrier.

The carter or carrier should carry goods (foods, materials…etc.) a quantity of goods (to define : the quantity and the good precisely) between the number (1, for example) of a barn and another number (2) of another barn, or defined by clicking on the "origin" barn (starting point) and on the destination barn (and the same thing between warehouses).

– (2) It’s missing furnitures and decorations inside the houses, it’s empty, and it gives an impression of not finished game, no finishes… It isn’t nice-looking. The braziers too (fire places), they are not successful, not nice-looking.

– (3) Graphic details of animals (chickens, for example) and buildings should be increased. Update to 64 bits would be a good thing.

– (4) The production of bread is too low, it’s a big problem to feed the population with bread and others foods using flour.

– (5) In a soft climate (like in France), there is no snow in spring and rarely in autumn. And another problem : there is snow INSIDE houses and buildings. It’s necessary to fix it.

– (6) It’s missing some traductions in french, especially the steel tools and other things recently updated in 2017.

There are others faults, but I’ll exposed them later.
Comments (2)
  • Accepted Answer

    Thursday, February 08 2018, 01:49 PM - #Permalink
    0
    I cannot vote when a post contains multiple different suggestions.

    1. dislike.
    2. like.
    3. dislike, graphics have nothing to do with 32 or 64 bit game design. unless you are talking about color depth
    4. like, the yield of bread should be higher.
    5. it is a fictional world where life is still feudal. Back in the feudal ages we, the dutch (me) nor the french (you), had such a soft climate as we have now. so dislike
    6. abstain
    The reply is currently minimized Show
  • Accepted Answer

    Friday, February 16 2018, 06:32 PM - #Permalink
    0
    01. You do not like the idea of ​​improving and correcting the problem of distribution of resources and food in storage buildings ? Why ?
    This is a problem that all players face, and many complain.

    Anyway, what do you think about that :

    1. It is surprising that no one has thought of creating a barracks and soldiers to defend the city, as well as weapons and armor for these soldiers. And of course the blacksmith would make weapons and armor, even the tailor or some other name to designate a gunsmith (or amourer ?) capable of making armor.

    I know the hunters have the additional role of killing raiders, but why not create soldiers who would just protect the village or the city?

    2. Regarding another subject, I am not yet aware of all the possible crops, but it seems to me that it lacks much used vegetables such as leeks, tomatoes, carrots and beans (green, white...), peas, salads (lettuce, curly and others), lentils, cucumbers, zucchini (? ; "courgettes" in french), beets and many more...

    3. And in cereals, I do not know if there is barley, millet, sorghum and rye used for a long time in medieval times, being grown as a grain but also as fodder and straw.

    4. In fruit, it's the same, it is apparently lacking (missing ?) peaches, cherries, nectarines, plums, pears, and berries such as blackberries, raspberries, currants, blueberries, as well as grapes, and many others...

    5. Besides, it would be interesting to grow vines to make wine. Wine was also present in the Middle Ages, since ancient times.

    6. There are also dried fruits: nuts, hazelnuts, almonds, chestnuts...

    7. There are also condiments (seasoning) and aromatic herbs such as onions, garlic, parsley, shallot, thyme, laurel..., and fat such as butter and vegetable oils like olive oil (very present on Mediterranean shores), but also sunflower oil and others...

    8. The horses are also lacking, and every town in the Middle Ages had its stables and horses. Especially since they were used to plow the fields as well as the oxen. Since there are already donkeys, it may be duplicate with horses, but in this game, everything is possible, as long as it is realistic and in adequacy with the time medieval and feudal.

    And the horses eat oats, barley, wheat, hay and grass, so we have a choice of food.
    And it would take horseshoes and a saddle that the blacksmith and another craftsman could make.

    9. We could also think of geese and ducks that are found in France (my country) but not only in France.
    The reply is currently minimized Show
Your Comment