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Feudal Justice System

10
I dont believe in game there is a justice system. Yes you get stolen from, your guild can go and retrieve it. But I believe if you have a town+, you should be able to authorize individuals to be able to be guards. With the ability to arrest, imprison, and possibly execute an individual. With that comes the person who gives that authority which is the person who owns the Monument. To imprison someone or to turn someone in gives some alignment or something along those lines. If a town/city is having trouble out of one individual/group, someone can put out a wanted poster with that person/group and have a reward for capturing (stripping them and tying a rope around the neck and hands) or coming back with proof they are dead. I know someone can always log off during any of these but at least have it there for those who can own up to their mistakes...maybe penalize those who log off during the time they are being arrested or what ever. Just a thought.
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Comments (16)
  • Accepted Answer

    Wednesday, June 10 2015, 11:50 AM - #Permalink
    1
    put out a wanted poster


    That's a great idea :) Otherwise I'm agaist the prison, il boring for a player to stay il a jail without playing. But with a fee system and execution system I agree.
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    Wednesday, February 24 2016, 02:20 AM - #Permalink
    0
    Same as the guy above , having to sit and wait for a long time would be rly boring but I support executions ,stocks (throwable eggs and apples) and fees
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  • Accepted Answer

    Monday, April 11 2016, 10:41 PM - #Permalink
    0
    I do think that this would be cool, but with a buy in cost for characters it might not be acceptable. I'd say maybe giving those placed into such a state a suicide button after a certain amount of time (maybe 1-2 in game days,) to prevent that from being an issue. Because, to be perfectly blunt, nobody wants to sit around captured for a month hoping that people will nicely just execute them or let them go.

    Otherwise it will surely get abused like that. I do like the idea though!
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    Thursday, April 14 2016, 10:06 AM - #Permalink
    0
    Nice idea
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  • Accepted Answer

    Thursday, April 21 2016, 06:37 PM - #Permalink
    0
    Too many people will not find it fun to be captured and bound. I know alot of hardcore RP players might find this to be an interesting feature, but not everybody's a RP player.

    Things can go wrong with this, like say you are captured and the captor logs off while you are still bound, being stuck like that waiting for who knows how long until your captor/captors log back in so that you can be executed is just gonna be gamebreaking for most people.

    I vote down on this one, and dislike it.
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  • Accepted Answer

    Friday, May 29 2020, 05:48 PM - #Permalink
    0
    Such a large number of individuals won't think that its amusing to be caught and bound. I know alot of in-your-face RP players may see this as an intriguing element, yet not every person's a RP player.

    Things can turn out badly with this, similar to state you are caught and the captor logs off while you are as yet bound, being stuck like that sitting tight for who realizes to what extent until your captor/captors log back in so you can be executed is simply going to be gamebreaking for the vast majority.

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