And my third and last one for today: After playing now for a while, I would like to suggest to install a Healer/Surgeon (Skill: Healing) and a Barber Surgeon (Skill: Battle Survival), the skills allready exist, but there should be own Clothes (Healer/Surgeon Clothes and Barber Surgeon Clothes), own Tools (Surgeon Kit/Surgical Kit and Wound Kit) with their own buildings (Hospital / Casulty Assembly). Why? Simply because I find that simply using a hammer and a few bandages to heal is... to simple for playing a Healer or a Fieldmedic (Historic Barber Surgeon). Would be also nice if healing gets a little bit more "interesting" (for example Minigame where you but together the bones, or stitch the wound, but that is really optional -> example:
Dark Cut)