I understand your frustration with grass appearing through buildings and walls. It can indeed be quite distracting and detracts from the overall aesthetic of the structures. Your idea to make grass disappear when building structures like houses and walls is a practical one. It would help maintain a cleaner and more visually appealing environment.
Additionally, allowing the construction of buildings on top of paving could be very useful, especially for structures like kitchens and blacksmith shops that don’t have traditional floors. This would provide greater flexibility and integration within the game's or system’s environment.
Thank you for sharing your thoughts. These suggestions could significantly enhance the user experience by addressing these visual and functional issues.
southland sod