Life is feudal is a game is most enjoyable when playing with others.
It is a very social game that rewards those that form communities, be it small or large. Due to the social nature of LiF, many of the the gaming communities forged in LiF:MMO wi...
make a option in members rights that they can chance standings for a rnake like duke for example useally a guilds diplomate takes care of the relations with other guilds anyways and it will help alot if the guild leader decides to go away for a week ...
Why separates PVE from PVP can make them live together?
PVE and PVP can live together, I do not think there is a need to separate them because with the current mechanics you can make the same world different players enjoy their favorite game mode....
When a player logs out, their character in-game "sleeps", and is not removed from the persistent game world.
The sleeping character can be interacted with - a "capture" function will be available. Sleeping character cannot be killed (or can they?...
I think we should have the option to have a separate names for our realm claim and guild names
A guild name is what the guild/kingdom is called.
A Realm name should be the name of the castle, fort, village, ect.
Please make this a thing It would ...
Hey mates,
Pulling from essentially what Eve online has, it would be nice to have an SSO that players log in via LIF's website and returns with verification, useful things to also pull from this system would be skills, ranks, personal claim size a...
End game content and goal for LiF MMO.
Although this is a huge subject I will try to make it as short as possible.
The game itself is very promising with all the features introduced and the system it already has. However the thing it lacks is end...
Hello , I know you have lots of work but i must say that.
- The suggestion is let us more freedom about flags and symbols.
- People may want to use their own designs.
- At least we may upload jpeg,png like other mmo games
Thanks for...
We need more Guild Management, it's something that it's implemented in some other games too. Where the Guild Master defines ranks and their access level to certain stuff, stuff like:
Who can access a specific container;
Who can access a specifi...
1. Improving GM Power
- Open/modify inventory of players
- manipulate stats and skills of players even if they locked/upped/downed their skill/stat
- instant flattening/instant tunnel digging for creating an own world
- being able to flatten even...
Could there be a way to control the expansion of a guild claim from a expanding monument? As I understand it the claim gradually expand as the guild grow and monument is upgraded. Is there a way to include several smaller monuments within the same gu...
I think the claim size's need to be toned down a lot, you have about 7 people making a down that is made for around 20+. And not to mention when those people leave for the night or what ever reason, or if they leave that server completely you have a ...
It would be very nice for every Guild to make an Emblem for each Monument.
This Emblem is on all Surcoats and Banners.
The Surcoats give an extra bonus (e.g. luck or strength for the battle or something like that).
You can also make banners an...
I know at some point there will be a good war system in which you can take others clans over and take their claims, but I think there needs to be a simple system so it can be implemented in the next few patches. There're a lot of castles and towns, t...
Badges played an awfully important part in medieval culture; they could signify a pilgrim on his way to a religious site, show devotion to a cause, even mark the bearer as an official of some extent. What I propose would be another way to incorporate...
So I have been thinking about this for a while, currently there really isn't any use of bark in the game but it could be used for giving different colour effects for tanned leathers even to dye cloth as well. It would require a change to the gathered...
Could you please change the claim system a little bit, so that it is not only possible to claim buildings like gates, houses, coops, warehouses etc. as personal claim to a single person, but also to have the ability to claim a structure as guild clai...