We are adding more user-friendliness with this patch along with some bug fixes and tweaks. We hope you like it!
Patch Notes (ver. 0.13.16.1):
New Features and Tweaks:
-
You can now reset your keybindings to the default state
-
Attackers now also have double penalty for not showing and performing properly in the IB
-
While changing Newbie Island instances you will be teleported near the village instead of the middle of the island
-
You can now see all the recipes in the game even if you do not have enough skill or tools
-
Default ability preset now depends on the substance player is targeting and his mount state. It means that players can have different default abilities when they’re riding a horse, driving the Trader’s Cart or walking.
-
Tweaked Flamberge default skin and added some premium skins
-
Influence zones and their visualization are completely removed from the game
-
Added some GM commands that should add some fun for further in-game events
Bug Fixes and Optimizations:
-
Fixed horse unharness bug that resulted in horse carts floating in the air
-
Fixed a bug where a falling tree would not create a log
-
Shader caching is now working as intended, which should reduce the second (and following times) of entering the world
-
Premium skins are now correctly transferred between IB instances and main world
-
Fixed guild claim from shrinking when guild monument is upgraded
-
Fixed partial invulnerability and inability to act after being knocked down (trampled by enemy, unsaddled while riding the horse etc)
-
Some minor Newbie Island fixes
-
Fixed client crash related to the inventory GUI
-
Updated offset of drop bags so they no longer disappear in heavily terraformed terrain
— The Team