Web based skill calculator

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Rarp
 
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Web based skill calculator

Post by Rarp » 01 Oct 2014, 15:44

I have created a web based skill calculator for everyone to use! You can figure out all effective skill levels, HP/stam, and even link the build to your friends!

http://nightswatch.ca/calculator.php

Let me know if there are issues and I will get them resolved ASAP.

Shameless plug for my guild :D
the-night-s-watch-defenders-of-the-wall-t3433/

Features to come:

This might take a while, but generate a list of items you can make with current skill levels.
Last edited by Rarp on 03 Oct 2014, 16:56, edited 7 times in total.
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Web based skill calculator

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Stormsblade
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Re: Web based skill calculator

Post by Stormsblade » 01 Oct 2014, 15:57

No permission to access.

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Rarp
 
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Re: Web based skill calculator

Post by Rarp » 01 Oct 2014, 15:59

Stormsblade wrote:No permission to access.


I'm an idiot, sec.

You should be able to see it now, if not let me know.
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Viik
 
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Re: Web based skill calculator

Post by Viik » 01 Oct 2014, 16:12

Looks lovely! Good job man!

Haven't tested numbers yet but in .net version you had those neat stats tags on each skill and it was easier to see the main stat that you need. Here you need to click on them individually or have wiki on a side open.

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Rarp
 
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Re: Web based skill calculator

Post by Rarp » 01 Oct 2014, 16:15

Viik wrote:Looks lovely! Good job man!

Haven't tested numbers yet but in .net version you had those neat stats tags on each skill and it was easier to see the main stat that you need. Here you need to click on them individually or have wiki on a side open.

Thank you :)
I'll make it so you can see the stats when you hover.
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Deantwo
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Re: Web based skill calculator

Post by Deantwo » 01 Oct 2014, 16:26

Looks very cool. ^^

I was just testing it on my phone and accidentally hit the name of the skill rather than the number box. This opened up the wiki page which is awesome, but it also meant that it navigated me away from the calculator and I lost everything I had wrote.
Think you can make it open the wiki page in a new window/tab so this doesn't happen to others?
Last edited by Deantwo on 31 Aug 2015, 08:35, edited 3 times in total.
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Rarp
 
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Re: Web based skill calculator

Post by Rarp » 01 Oct 2014, 16:35

Deantwo wrote:Looks very cool. ^^

I was just testing it on my phone and accidentally hit the name of the skill rather than the number box. This opened up the wiki page which is awesome, but it also meant that it navigated me away from the calculator and I lost everything I had wrote.
Think you can make it open the wiki page is a new window/tab so this doesn't happen to others?


Done.
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Deantwo
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Re: Web based skill calculator

Post by Deantwo » 01 Oct 2014, 16:40

Tried it on my laptop now and found a few bugs and/or inconveniences.

  • It would be nice if we could go over the skill cap, but it simply showing a warning.
    That way we wouldn't have to lower a skill before we can raise another.
  • Intelligence is suppose to increase your peaceful skillcap by 1 per 1 Intelligence passed 10.
    (Default peaceful skillcap = 600 + Intelligence - 10)
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Rarp
 
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Re: Web based skill calculator

Post by Rarp » 01 Oct 2014, 16:41

Deantwo wrote:Tried it on my laptop now and found a few bugs and/or inconveniences.

  • It would be nice if we could go over the skill cap, but it simply showing a warning.
    That way we wouldn't have to lower a skill before we can raise another.
  • Intelligence is suppose to increase your peaceful skillcap by 1 per 1 Intelligence passed 10.
    (Default peaceful skillcap = 600 + Intelligence - 10)


You can change the skill cap at the bottom, hence why int doesn't effect the skillcap.
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Deantwo
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Re: Web based skill calculator

Post by Deantwo » 01 Oct 2014, 16:55

Rarp wrote:
Deantwo wrote:Tried it on my laptop now and found a few bugs and/or inconveniences.

  • It would be nice if we could go over the skill cap, but it simply showing a warning.
    That way we wouldn't have to lower a skill before we can raise another.
  • Intelligence is suppose to increase your peaceful skillcap by 1 per 1 Intelligence passed 10.
    (Default peaceful skillcap = 600 + Intelligence - 10)

You can change the skill cap at the bottom, hence why int doesn't effect the skillcap.

Yeah I noticed. ^^;

It will get annoying if your gonna restrict going over the skillcap when writing skill levels. (Same with stats)
Maybe just add a warning on the page that you have passed the limit?

I would suggest moving the skillcap input box and write the total skillcap after adding Intelligence where it is now.

Also can you make the stat links open in a new window/tab too? ^^
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Rarp
 
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Re: Web based skill calculator

Post by Rarp » 01 Oct 2014, 17:01

Deantwo wrote:
Rarp wrote:
Deantwo wrote:Tried it on my laptop now and found a few bugs and/or inconveniences.

  • It would be nice if we could go over the skill cap, but it simply showing a warning.
    That way we wouldn't have to lower a skill before we can raise another.
  • Intelligence is suppose to increase your peaceful skillcap by 1 per 1 Intelligence passed 10.
    (Default peaceful skillcap = 600 + Intelligence - 10)

You can change the skill cap at the bottom, hence why int doesn't effect the skillcap.

Yeah I noticed. ^^;

It will get annoying if your gonna restrict going over the skillcap when writing skill levels. (Same with stats)
Maybe just add a warning on the page that you have passed the limit?

I would suggest moving the skillcap input box and write the total skillcap after adding Intelligence where it is now.

Also can you make the stat links open in a new window/tab too? ^^


Hmm I'll add a warning instead of restricting. I changed all the links to open in new window.
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Rarp
 
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Re: Web based skill calculator

Post by Rarp » 02 Oct 2014, 13:11

Any chance this can get a sticky? It will be maintained throughout the course of the game.
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Re: Web based skill calculator

Post by Rarp » 03 Oct 2014, 16:54

I have updated the calculator to include effective skill level, and did a few minor fixes. If you guys can think of anything else you want added/fixed let me know!
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Rarp
 
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Re: Web based skill calculator

Post by Rarp » 06 Oct 2014, 13:42

Can this get a sticky please? It's much more functional than the .NET application that is already stickied, I'm not sure I understand why his has one and I don't to be honest.
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Rarp
 
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Re: Web based skill calculator

Post by Rarp » 07 Oct 2014, 16:44

I have redesigned the site so it doesn't look awful haha. If you notice it looks weird, just hit refresh (F5) to make sure you're not using a cached copy of the page!
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Deantwo
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Re: Web based skill calculator

Post by Deantwo » 07 Oct 2014, 17:09

Found a bug, or at least odd behavior. ^^;

If you set a whole skill line to 100 and then set the tier 1 skill in the line to 0, it sets the whole line to 0.
Would be better to not let you get below 60 if the next tier skill is above 29.99 and the like.
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Rarp
 
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Re: Web based skill calculator

Post by Rarp » 07 Oct 2014, 17:52

Deantwo wrote:Found a bug, or at least odd behavior. ^^;

If you set a whole skill line to 100 and then set the tier 1 skill in the line to 0, it sets the whole line to 0.
Would be better to not let you get below 60 if the next tier skill is above 29.99 and the like.


I don't know I agree there. If I do that then when you want to reset a tree, you'd have to punch in 0 into every skill which seems a bit tedious. I'll think of a solution. Thanks!
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Somerlot
 
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Re: Web based skill calculator

Post by Somerlot » 08 Oct 2014, 17:48

I am not too keen on coding but do you need any help with the "list of items you can make with current skill levels."?
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Viik
 
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Re: Web based skill calculator

Post by Viik » 09 Oct 2014, 09:56

Noticed a small bug, effective skill is recalculated only if you switch between skills or skill tabs but not when you change related primary or secondary attribute.

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Rarp
 
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Re: Web based skill calculator

Post by Rarp » 09 Oct 2014, 13:58

I appreciate the offer of help, but no, that's ok :) I have a little bit of tedious work left to do on that and it will be done today.

Viik wrote:Noticed a small bug, effective skill is recalculated only if you switch between skills or skill tabs but not when you change related primary or secondary attribute.


Good call, will fix that right up.
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Rarp
 
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Re: Web based skill calculator

Post by Rarp » 10 Oct 2014, 13:58

The skill calculator has been updated to include all craftable items in a list when you have the appropriate skill levels.

I guarantee that there will be at least a hiccup or two with it, so let me know if a link looks odd or the information is wrong.

If anyone wants to help out with this, I plan on adding all weapons once they're up on the wiki. So if you really want to contribute load up your game and figure out what skill is required for every weapon, and post it on the wiki. After that's done I'll apply the weapons to the list of stuff you can use.
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Re: Web based skill calculator

Post by Somerlot » 12 Oct 2014, 04:29

Spent a few days truding through these wonderful XML files lol. Learned a lot of how this game actually runs. But here is a complete listing of all items along with:

Materials Required, Qty. Each, Tool Required, Skill Used, Skill lvl Required, Qty. Created, CreatingDuration, Skill Influence, Item Influence

The "LookupID" is a filtered list so you can filter down for whatever you are wanting through there.

https://docs.google.com/spreadsheets/d/ ... edit#gid=0
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Re: Web based skill calculator

Post by Azzerhoden » 14 Oct 2014, 16:49

Seems to be a bug on the Fishing/Hunting, Jewelry, Arts, Piety, Mentoring line. Cannot reset them to 0, and cannot set Piety to any value if Arts is not at 30/60.

Also - link doesn't seem to work.

Other than that - love the tool :)
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Rarp
 
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Re: Web based skill calculator

Post by Rarp » 14 Oct 2014, 20:00

Ack sorry guys long weekend in Canada so just seeing this now.

The link I could have sworn I fixed but it's good now.

As for the bottom skills bug I will look at that now.

EDIT: All fixed up!
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Re: Web based skill calculator

Post by Rarp » 16 Oct 2014, 20:36

I have updated the calculator with a few bug fixes, please let me know if anything seems off!
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Re: Web based skill calculator

Post by Tymefor » 17 Oct 2014, 01:18

link still doesn't seem to work for me

http://nightswatch.ca/calculator.php?l= ... =0,0,0,0,0

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Rarp
 
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Re: Web based skill calculator

Post by Rarp » 17 Oct 2014, 01:51

Tymefor wrote:link still doesn't seem to work for me

http://nightswatch.ca/calculator.php?l= ... =0,0,0,0,0


Hit F5, does it still do the same?
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Re: Web based skill calculator

Post by Tymefor » 17 Oct 2014, 08:42

Yeah still doesn't work. Windows explorer, will try chrome when I get home.

great work aswell man raving about it on vent and want to use it in a guide I may or may not be creating :)

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Rarp
 
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Re: Web based skill calculator

Post by Rarp » 17 Oct 2014, 13:48

Tymefor wrote:Yeah still doesn't work. Windows explorer, will try chrome when I get home.

great work aswell man raving about it on vent and want to use it in a guide I may or may not be creating :)


Haha thanks, but I won't accept that compliment until I get the bug fixed. To be honest I hardly test in IE because I dread fixing the errors lol but I'll take a look.

EDIT: OK it's fixed :)
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Re: Web based skill calculator

Post by Tymefor » 17 Oct 2014, 22:40

Works like a charm !!!

Great work :)

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