Sharana wrote:Why do you think that the entire future population will join on the release date in one sunny day of 2018? In MMOs people come and go - that's endless process.
Every game has an influx in players on release, as certain players avoid closed betas for a plethora of reason, which I can exemplify later in this post. Not to mention its when the game will be available to the masses in a free to play model, whereas wave 2 will be people who payed for YO. There are literal thousands of people who wont pay for a game, but would happily play for free
Sharana wrote:The truth is that players don't like wipes and won't have fun knowing everything they do and pay for in the next year will be reseted on random day during 2018, because they call it a release.
This is an example of somebody who SHOULDNT be participating in a closed or public beta. They usually come with the knowledge that their progress is reset, most games reset after even a Public beta.
For example Blizzard reset both Overwatch and Hearhstone on release. By not resetting after wave two, they are trying to appeal to both the people who enjoy betas, and those that dont. They want to have their cake and eat it to.
Sharana wrote:If it was few weeks to a month or two fine, but open beta will last year with everyone knowing about it now playing at that point.
That's very easy way to kill good part of the actually active community who will say f*** it, game X just came out - I will better start there, it's something new and I don't want to grind 1 year in LiF just to come back to the point where I was.
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Year or two after the start (be it open beta or release) the population is not the same, either are the groups, but most big guilds actually are almost always small core of old players with mass "new" players that either become "old" after another year or just leave the group/the game. That happens always and that's normal.
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So what's the reason to assume that all new players will just form new groups and start from scratch instead of joining one of the already existing ones that are always recruiting to compensate the loss of players leaving or stopping playing.
These all dont seem like reason to not wipe, they seem like reason to not have a year long beta. Like you say yourself, if there is no wipe, all the new players from release will just get poached by the large guilds that have been around for up to a year at that point, and incentivizes new players to seek those guilds out, as it provides a path to much faster progression, which in my opinion hinders their long term enjoyment of the game.
If there was a wipe. people could form groups, sure. But without a wipe, a new player is going to have to decide to start building stick stuff or walk over to one of the already established Castles in the distance, join up, and suddenly they have complete access to stuff provided by people just looking for bodies, without any of the work or knowledge to acquire or even use it.