A friend of mine wanted to start a Life is Feudal PvP Server and we were wondering about what settings it should have. We are located in the EU. I played on a lot of different PvP servers so I can’t tell what is “the best way”. It always seemed to me that the settings don't matter too much if the server has good performance and a lot of players. Of course we can take care of the first point (performance) but the second point is a bit out of our hand. So we wanted to know what would attracts the most people aside from other people
So to give you something to start with I would like to tell you my suggestion and then hear your improvements.
The skillmultiplier should be moderate at 10. Also the skillcap at 1100 to allow 2 professions but not to enough to attract solo players. I would use the default settings on Animal breeding time and plant growth time.
JH should be 3 times a week. I would go with We, Fr and Su, so you have 2 days while RL working and 1 day on the weekend to prepare for the next one. Time could be 20:00 GMT until 21:30 GMT.
Extras:
I really liked the option to have the alignment reset to 1000 every time you log in rather than having a 100 skillmultiplier to decrease repeated skilling.
Treescript to remove low quality trees. This increases the server performance but on the downside the loss of a lot of feeling for these medieval forests.
Automatic Server restart every 24 hours
Starterkit is a nice gimmick. You could put the primitive tools in it and 10 preparations to increase intelligence for a quickstart monument, if you are at least 4 people.
Since Poisons and War Cries are still unbalanced and maybe bugged I would remove them.
I’m not sure if it’s possible but a decreased timer for Res sickness would be great.
Ruleset:
The ruleset should not be too complicated.
- - Avoid ditches were you glitch out
- Don’t destroy monuments
- Avoid floating Objects
- Don’t use login to get on fortifications
- Second characters should be allowed because you don't get any - alignment advantages from it.
- Don’t log out inside enemy claim
Thanks in advance for your feedback