Hey feudalists, Our render developers have implemented parallax mapping technology - now terrain textures look really volumetric. This will not affect performance very much, but will make the visuals significantly more realisti...
03.02.2017 / Comment
Share Share Share Share Share #sbox-window {background-color:#6b6b6b;padding:2px} #sbox-overlay {background-color:#ff...
03.02.2017 /
Hey everyone, After approximately one week of public beta testing, we’re happy to announce that our 64bit client and server application are stable enough for release! Here...
02.02.2017 / Comment
Hey everyone, After squashing a small army of bugs, which popped up here and there in the 64bit build of our game, we’re super happy to finally announce that Life is Feuda...
27.01.2017 / Comment
Hey feudalists! This week’s Dev Blog is fully dedicated to your feedback on the current state of our combat system. We’ve got lots to talk about, so if you’re ...
27.01.2017 / Comment
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