I'd like to propose several things :
Trebuchet trajectory.
Something similar to Ranger's Voley skills for an easier aiming. Without this, naphta barrels are completely useless. It cost a lot just to do few test shots to estimate its landing. W...
Ok, as far as I know, the ib's low the claims radious. However, after getting the claim to T1, why don't you create a sistem to "control the claim" and put them taxes, instead of destroying the claim. You could put taxes like: you need more coins to ...
Hello, The effective range for the trebuchet is now 30 or so tiles. for a weapon that was intended (and made famous for) it's long range, this is massively dissapointing.
The attacking (sieging) side is at such a huge disadvantage as a result of t...
Please add inner corner stone and castle tower variations. It's currently impossible to make turns with walls and create inner angular towers that facing outwards....
There should be several tiers of totems, each having a different price and allowing different number of people to participate in a battle on the side of attacker. Say, a battle totem that allows you to bring only 10 people needs a log, 3 gold ignots,...
Hi there, guys. I wonder if it sounds proper that all the structures in the siege construction branch like tents, trebuchets, etc, could be deconstructed back with all the materials back. It is obviously more realistic, and also gives a balancing pos...
OK so here me out me and a mate of mine were discussing this idea in our daily conversation sooo. What if natives instead of roaming alone or disappearing after confrontation banded together?
the idea behind is that that they start off alone but ...
Currently, the only difference between wooden and plaster/stone buildings is cosmetic. Wooden buildings, like in real life, should be significantly more vulnerable to fire. Either make it possible to set them ablaze, or simply have them take more dam...