Hey everyone,
In today’s patch we’ve implemented a proper currency management system, which allows you to fetch the gold from sold items without using up all your inventory space.
Bug fixes (ver. 0.9.4.0 MMO):
- Fixed client crash on claim removal
- Fixed inability to use Sacrifice when a monument is being upgraded
- Blacksmith's shop can be constructed now
- A few server crash issues have been addressed
Bug fixes (ver. 0.9.3.0 MMO):
- Fixed wrong food quality multiplier calculation. Now the value of the multiplier is recalculated with hunger increase
- Date & time in map window are back
- A few game and dispatcher server issues have been addressed