Hi there,
im new to modding of LiF:YO so i tried to bring some new Objects ingame. Converting them into dts is no problem, but i got issues to set some collision to the object.
first i tried this
https://www.youtube.com/watch?v=1SKQt3zsuBcI tried to get an simple object with a collision into the Torque 3D Editor, like him. But it only has an collison if i set it manually to "Bounds" . I cant figure out the Problem why my object wont have a cillision set by simple loading it into the Torque editor like the original LiF Objects. Btw. wich collisionmodel is required for LiF, bounds oder collisionMesh?
Im using Blender and 3DS max, if theres anybody out there who can help i will be very glad. Im sure its one simple failure i cant figure out by myself. Or i need a Tutorial or something.
thx so far.