[Forest Village] Pavement, Patios, Steel and more (1.1.6452)

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Arrakis
 
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Joined: 25 Oct 2013, 14:11
Location: Sparksvaard, the middle world; the world of people.

[Forest Village] Pavement, Patios, Steel and more (1.1.6452)

Post by Arrakis » 22 Dec 2017, 22:45

Life is Feudal: Forest Village


Hey, villagers!

Along with some Christmas content we’ve decided to add a bunch of REAL reasons to play the game during the holidays! Pavement, patios, steel and a large amount of gameplay tweaks, visual additions and modding support.
Happy holidays and we hope you’ll like it!

Patch notes (ver. 1.1.6452):

New features and tweaks:
  • Added Pavement that can be constructed by your villagers to turn your village into a city!
  • Bloomery for steel creation
  • Added steel and steel tools
  • Each tool in your villager’s hands have a separate distinctive model now
  • Some Christmas content has been added to the game
  • Figures of 9999 are turned into 10k in the inventory screen
  • Added some loading screen visuals
  • Added an antialiasing setting. The graphics settings window is divided in two parts now.
  • Added some new functions for modders
  • Increased the quality of some textures
  • Tooltips are more informative now
  • Tweaked AO and Bloom effects
Bug fixes and optimizations:
  • Significantly reduced memory needed for the application
  • Optimized AI algorithms
  • Optimized rendering performance
  • Fixed some bugs related to School operations
  • Fixed foresters’ algorithm of planting trees
  • Fixed minimap issues
  • Fixed bonus calculations from tools
  • List of available plants and livestock should be properly updated after the return of an expedition now
  • Fixed a random visual glitch with colored polygons on the screen
  • Fixed a bug when villagers would freeze to death even inside the house with fuel
  • Villagers’ AI should no longer have inaccessible zones on the map
  • Limit of resources in buildings and information window are now properly synced
  • A bunch of tutorial system fixes
  • Fixed some localization related issues
  • A lot of crash fixes
  • A lot of minor adjustments

− FV Team



Saloben
 
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Joined: 28 May 2017, 21:18

Re: [FV] Pavement, Patios, Steel and more (1.1.6452)

Post by Saloben » 23 Dec 2017, 01:09

Nice christmas present! Did not expect this. ty


Shabobado84
 
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Re: [FV] Pavement, Patios, Steel and more (1.1.6452)

Post by Shabobado84 » 23 Dec 2017, 07:33

Are there any plans to look at the personal claim system in the future? I am more of a lone wolf / small group person and i feel like i am having a more than difficult time keeping enough maintenance points in my claim. I put in 5 silver 50 unit claim and it last me a day. It is kinda ruining me experience. :( and i soooo want to love this game. I would even buy gods favor if i could use it to maintain my clam!

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Arrakis
 
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Location: Sparksvaard, the middle world; the world of people.

Re: [FV] Pavement, Patios, Steel and more (1.1.6452)

Post by Arrakis » 23 Dec 2017, 11:54

Shabobado84 wrote:Are there any plans to look at the personal claim system in the future? I am more of a lone wolf / small group person and i feel like i am having a more than difficult time keeping enough maintenance points in my claim. I put in 5 silver 50 unit claim and it last me a day. It is kinda ruining me experience. :( and i soooo want to love this game. I would even buy gods favor if i could use it to maintain my clam!

These are FV Patch Notes, not MMO :crazy:


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Saar
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Location: Toulouse - France

Re: [Forest Village] Pavement, Patios, Steel and more (1.1.6452)

Post by Saar » 23 Dec 2017, 13:15

Traduction disponible sur LifeIsFeudal.fr


JTCrowder1
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Re: [Forest Village] Pavement, Patios, Steel and more (1.1.6452)

Post by JTCrowder1 » 30 Dec 2017, 16:54

Do you have any plans to address the fubar'd AI pathing issues?


Jordy.e.vos
 
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Re: [Forest Village] Pavement, Patios, Steel and more (1.1.6452)

Post by Jordy.e.vos » 31 Dec 2017, 15:19

Hi,

Keep on getting the error:
Game build 1.1.6463.gfc271e6 does not work any longer.

Usually occurs after finishing an upgrade of a house in wintertime.
What's up?

Jordy

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Arrakis
 
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Re: [Forest Village] Pavement, Patios, Steel and more (1.1.6452)

Post by Arrakis » 31 Dec 2017, 19:24

Jordy.e.vos wrote:Hi,

Keep on getting the error:
Game build 1.1.6463.gfc271e6 does not work any longer.

Usually occurs after finishing an upgrade of a house in wintertime.
What's up?

Jordy

Did you try verifying game files integrity?



Jordy.e.vos
 
Posts: 3
Joined: 31 Dec 2017, 15:17

Re: [Forest Village] Pavement, Patios, Steel and more (1.1.6452)

Post by Jordy.e.vos » 06 Jan 2018, 14:52

Arrakis wrote:
Jordy.e.vos wrote:Hi,

Keep on getting the error:
Game build 1.1.6463.gfc271e6 does not work any longer.

Usually occurs after finishing an upgrade of a house in wintertime.
What's up?

Jordy

Did you try verifying game files integrity?


Ehm, don't think so. How would I do this?
I'm playing via Steam.

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Arrakis
 
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Joined: 25 Oct 2013, 14:11
Location: Sparksvaard, the middle world; the world of people.

Re: [Forest Village] Pavement, Patios, Steel and more (1.1.6452)

Post by Arrakis » 07 Jan 2018, 02:12

Right click on the Game -> Properties -> Local files -> Verify integrity of game files



Jordy.e.vos
 
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Re: [Forest Village] Pavement, Patios, Steel and more (1.1.6452)

Post by Jordy.e.vos » 07 Jan 2018, 10:51

Arrakis wrote:Right click on the Game -> Properties -> Local files -> Verify integrity of game files


I've just checked the integrity of the files. All checked, problem still occurs. I also cannot demolish the house as it will give me the same error. Only to continue the game, Ive put the building of the house on pause - as it's been for 3 winters now already.

Is there a way I can send you more information, such as logfiles?

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