This rather small patch is dedicated solely to the tweaking and stabilization of the instanced battle system along with some other small tweaks and fixes.
Patch notes (ver. 0.10.14.0):
New features and tweaks:
- Maximum amount of players per instanced battle is set at 200 players in total - we will observe the server performance and increase this number later on
- The probability of regional ingredients during the harvesting of crops has increased from 0.01 to 0.05
- /stuck duration has increased from 15 to 30 seconds. It will no longer be a viable option to quickly and safely evacuate yourself from an enemy town claim anymore
- You will get a message now during the homecoming attempt if you do not have a house you are bound to
- Fixed random generator bug that has caused an excessive amount of female species to be born in stables, barns and coops
- Fixed some minor bugs within the instanced battle system
— The team