[Mod] NoZloy's Mod V1.5.2 (clientside mod)

Place for sharing your game modifications for Life is Feudal: Your Own
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Nozloy
 
Posts: 26
Joined: 10 Jan 2016, 05:23

[Mod] NoZloy's Mod V1.5.2 (clientside mod)

Post by Nozloy » 26 Feb 2016, 17:21



Image
Image
Image

-Added new big interface window of warehouse
-Added terraforming grid squares on land surfaces
-Modified all "default actions" in game
-Sort herbs in inventory by hotkeys
-Added new big map with graticule (with hotkey)
-Added current position and height to default map
-Added current FPS (with hotkey)

Mod Hotkeys:
ctrl+z - sorting herbs
ctrl+x - turn on/off grid squares on land surfaces
ctrl+m - turn on/off big map with graticule
Num * - FPS in game

Setup:
1. Make rehash of game (steam - RMB - properties - local files)
2.Copy all files in archive to game folder, accept files replace.

Download: https://yadi.sk/d/ipnp4iizpjoVg
Mirror: https://www.dropbox.com/s/egpiwivapytif ... 2.zip?dl=0

[UPD 29FEB] Some fixes with grid squares
Last edited by Nozloy on 29 Feb 2016, 20:38, edited 1 time in total.
I wont to eat :oops: www.paypal.me/nozloy

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Nozloy
 
Posts: 26
Joined: 10 Jan 2016, 05:23

Re: [Mod] NoZloy's Mod V1.5.2 (clientside mod)

Post by Nozloy » 29 Feb 2016, 16:27

[UPD 29FEB] Some fixes with grid squares
I wont to eat :oops: www.paypal.me/nozloy


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Nozloy
 
Posts: 26
Joined: 10 Jan 2016, 05:23

Re: [Mod] NoZloy's Mod V1.5.2 (clientside mod)

Post by Nozloy » 03 Mar 2016, 12:11

Majkel86 wrote:http://lifeisfeudal.com/forum/post70643/#p70643

:)


I can make hi-res textures option as default :D
I wont to eat :oops: www.paypal.me/nozloy

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Krazzi
 
Posts: 8
Joined: 29 Feb 2016, 01:12

Re: [Mod] NoZloy's Mod V1.5.2 (clientside mod)

Post by Krazzi » 05 Mar 2016, 03:34

Installed the mod but it messed up mine and a friends textures.

Pic related
Spoiler


Halvdal
 
Posts: 107
Joined: 20 Jan 2016, 13:36

Re: [Mod] NoZloy's Mod V1.5.2 (clientside mod)

Post by Halvdal » 14 Mar 2016, 19:40

Can you make a grid only mod with HD textures?


MichaelPraust
 
Posts: 41
Joined: 15 Dec 2015, 09:50

Re: [Mod] NoZloy's Mod V1.5.2 (clientside mod)

Post by MichaelPraust » 17 Mar 2016, 08:09

Nozloy wrote:
Majkel86 wrote:http://lifeisfeudal.com/forum/post70643/#p70643

:)


I can make hi-res textures option as default :D


Would be great to see HD textures without grids! I have checked files and most of the textures looks great! Can you also make it to fix awful textures in tunnels/mines?


Sadomius
 
Posts: 5
Joined: 08 Nov 2013, 05:21

Re: [Mod] NoZloy's Mod V1.5.2 (clientside mod)

Post by Sadomius » 19 Apr 2016, 18:32

Всё просто прекрасно, но после выхода 1.1.1.3 есть одно неудобство, в разметке, она 4х4 (куба). Ждем правку)))
Спасибо за труд!


Halvdal
 
Posts: 107
Joined: 20 Jan 2016, 13:36

Re: [Mod] NoZloy's Mod V1.5.2 (clientside mod)

Post by Halvdal » 26 Apr 2016, 20:16

Many people complain about texture bugs. Is it possible that you update this mod?


Akibaws
Beta Tester
 
Posts: 3
Joined: 10 Jun 2016, 15:47

Re: [Mod] NoZloy's Mod V1.5.2 (clientside mod)

Post by Akibaws » 01 Jul 2016, 15:49

Can you update this please? My game crashes.

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