Disable Snow?

Place for sharing your game modifications for Life is Feudal: Your Own

Niv
 
Posts: 4
Joined: 29 Jan 2016, 18:36

Disable Snow?

Post by Niv » 06 Feb 2016, 19:19

Heya,

We're experiencing issues with snow, whereby if someone builds on snow we experience a server crash.

Do you know if it's possible to modify the game files in any way order to prevent it from snowing?


MacDante
 
Posts: 95
Joined: 12 May 2015, 10:08

Re: Disable Snow?

Post by MacDante » 07 Feb 2016, 12:12

Yes is one thing:

Try find file in location:
Life is Feudal Your Own Dedicated Server\data\weather\cm_weather1.xml

cm_weather1.xml -> is file with daily table type weather on server. You can change all values snowy on else and from now no snow on server.


Genhis
 
Posts: 8
Joined: 27 Sep 2014, 17:34
Location: Slovakia

Re: Disable Snow?

Post by Genhis » 17 Feb 2016, 19:52

Recently we experienced a simmilar issue.

Code: Select all
WARN 2016-02-17 19:50:18.363 {00} <NOSCOPE> # CmSnowdrift::_meltSnowAt() - can't remove snow at [t446 17x110]


I've managed to remove all the snow from the map by running these SQL commands:
Code: Select all
UPDATE geo_patch SET Substance=19, LevelFlags=0, IsServerOnly=1 WHERE Substance=25;
UPDATE terrain_blocks SET CachedGeoVersion=NULL, CachedTerCRC=NULL, CachedServerGeoIdxCRC=NULL, CachedServerGeoDatCRC=NULL, CachedClientGeoIdxCRC=NULL, CachedClientGeoDatCRC=NULL, PackedTerCRC=NULL, PackedClientGeoIdxCRC=NULL, PackedClientGeoDatCRC=NULL, CachedClientGeoIdxSize=NULL, CachedClientGeoDatSize=NULL;


If you combine it with the fix that MacDante has mentioned, I think it's a good solution until the devs fix it.
Image


Alakar
Beta Tester
 
Posts: 202
Joined: 23 Jan 2015, 07:39

Re: Disable Snow?

Post by Alakar » 18 Feb 2016, 05:47

Niv wrote:Heya,

We're experiencing issues with snow, whereby if someone builds on snow we experience a server crash.

Do you know if it's possible to modify the game files in any way order to prevent it from snowing?



Are you sure its any snow or just certain areas where the cascade is too long? Because that is an actual issue I have seen, but never heard anything about snow itself causing any issues.

-Alakar


Alakar
Beta Tester
 
Posts: 202
Joined: 23 Jan 2015, 07:39

Re: Disable Snow?

Post by Alakar » 18 Feb 2016, 21:36

Oh by the way if you want to disable spawn completely you could add

$Snowdrift::disablespawn=true;

near the end of your main.cs file or execute from the console when its running

-Alakar


Nagawarlord
 
Posts: 7
Joined: 02 Feb 2015, 05:56

Re: Disable Snow?

Post by Nagawarlord » 20 Feb 2016, 13:45

problem is when your renting a server space... you can't add the no snow line....
you should have a toggle in set up for snow option...this way it can be turned off from that menu and not have issues at all if you can't fix it.. had 3 server crashes due to snow...

User avatar
Cosimo
Zealous Believer
 
Posts: 140
Joined: 02 Jan 2016, 13:40

Re: Disable Snow?

Post by Cosimo » 06 Apr 2016, 09:06

We currently have a problem on our server with "empty" snow

From geo_patch:

ID;TerID;Version;ChangeIndex;IsServerOnly;Action;GeoDataID;Altitude;Substance;LevelFlags;Quantity;Quality
489963;450;52302;3;1;1;118102741;5723;25;128;0;99
489968;450;52302;8;1;1;118102740;5738;25;128;0;99
489969;450;52302;9;1;1;118102740;5737;25;128;0;99
489973;450;52302;13;1;1;118102739;5754;25;128;0;99
490042;450;52310;4;1;1;118102229;5733;25;128;0;99
490043;450;52310;5;1;1;118102229;5732;25;128;0;99
490048;450;52310;10;1;1;118102228;5748;25;128;0;99
490049;450;52310;11;1;1;118102228;5747;25;128;0;99
490053;450;52310;15;1;1;118102227;5761;25;128;0;99
490119;450;52311;3;1;1;118099181;5447;25;128;0;88
490123;450;52311;7;1;1;118098671;5431;25;128;0;88
490128;450;52311;12;1;1;118098670;5443;25;128;0;88
490130;450;52311;14;1;1;118098670;5442;25;128;0;88


as you can see the Quantity is 0 and Substance is 25. A count shows 126399 occurances which we are clearing up manually as GMs. I am wondering if your script could help us with that...


Alakar
Beta Tester
 
Posts: 202
Joined: 23 Jan 2015, 07:39

Re: Disable Snow?

Post by Alakar » 06 Apr 2016, 15:11

Level flag of 128 means someone has dug tunnel tunnel on that tile. Which will make normal Tera forming act weird.


Tagtastic
 
Posts: 2
Joined: 20 May 2016, 02:00

Re: Disable Snow?

Post by Tagtastic » 20 May 2016, 02:10

We're experiencing an issue on our server as of yesterday's patch that has snow accumulation under soil. Oddly enough our map is currently in August.

The issue is causing jittering when walking into it. It's only visible if you lower the soil. Once removed the area still causes a jittering effect and prevents you from performing an action.

I've ran this command from the console with no luck:
$Snowdrift::disablespawn=true;

I've also ran the SQL suggested by Genhis with no luck.

Is there a command to melt or remove snow?

Anyone else experiencing this issue?


Okaww
 
Posts: 2
Joined: 13 Jun 2016, 23:58

Re: Disable Snow?

Post by Okaww » 14 Jun 2016, 00:03

For those running servers on hosted sites, you can always log into the servers FTP using almost any FTP client.

The target is the servers IP
user and password are your user and password from your host.

You can then go to any files on your server and change them.

That is also how you add any mods to your server as well.

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