Admin abuse to maintain profit on the server

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B101uk
 
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Re: Admin abuse to maintain profit on the server

Post by B101uk » 07 Oct 2014, 11:48

let’s ignore all this BS over "profit" and look at it as nothing more than likeminded people chipping in X amount for the renting and upkeep of a server perhaps with a small surplus that's acts as a buffer as people drop out over time.

Likewise token monetary gifts people bequeath informally don't come under the remit of laws governing organisations, as we are taking small sums/month from a small group of people.

Likewise when someone says "profit" they obviously mean not operating it at a loss, given someone would have taken on some form of contractual obligation with a server host.

So let’s not bend and distort things with moronic debate trying to invoke “laws” that for the most part probably don’t apply else don’t have jurisdiction, or to continue feeding the OP troll.


Blackcloud96
 
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Re: Admin abuse to maintain profit on the server

Post by Blackcloud96 » 07 Oct 2014, 12:07

Revv wrote:This thread should be removed completely, I don't know the server admin and I don't know you but I do know you are trying to get someone in some serious trouble by claiming they are making profits from the game. Getting donations to help cover the cost of having a server is NOT the same as making a profit. If you have solid evidence proving they are making more than what the server costs you should report them to the devs, if you do not then you should be very careful of how you describe your threads. You should also be very careful the server admin does not see this as he could have a field day in court with you if no proof is provided.


I'm not pointing fingers, in fact, the post is completely anonymous and harmless. I'm not trying to set things right nor trying to get some vengeance. All I did was to write a post and share an experience (which was indeed a negative one) with the rest of the community.

The admin did get donations however these donations were given as "I pay you to protect me from any assaulters" and he used the bann power to prevent us from capturing a castle in a fair way and with a good fight following the server rules about conquering villages and cities. The fact that we used the pitchforks it does not matter because they more than us could have crafted some to defend themselves. Also, the fact that the admin decided to break the rules and bann us all simply to maintain the donators (which in this case were a form of profit or at least a form of opportunity in the eyes of the admin, server upkeep cost or not) is selfish and blameful.

With this said, I'm not crying, i'm not trying to get the forum's community on my side, i'm just sharing with all you this experience and warn you about this kind of admins that abuse of the players in some servers.
If you wish to continue the post discussion, feel free to do so.
Last edited by Blackcloud96 on 07 Oct 2014, 16:19, edited 1 time in total.

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Tajin
 
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Re: Admin abuse to maintain profit on the server

Post by Tajin » 07 Oct 2014, 12:13

Not saying that your fight wasn't fair, but you also can't really argue if the admin does not want that specific kind of exploit (logs) to be used on his server.


The main things about LiF:YO is: You have to find a server that fits your specific expectations, or make your own.


Paint
 
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Re: Admin abuse to maintain profit on the server

Post by Paint » 07 Oct 2014, 12:55

If he wants to keep the donators to keep his server online, its not youre problem and if you had only OP-forks you werent really far proceeded so just search for a new server.


FrostyMug
 
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Re: Admin abuse to maintain profit on the server

Post by FrostyMug » 07 Oct 2014, 17:03

Tajin wrote:Not saying that your fight wasn't fair, but you also can't really argue if the admin does not want that specific kind of exploit (logs) to be used on his server.


The main things about LiF:YO is: You have to find a server that fits your specific expectations, or make your own.



The Log exploit has been in the game since release and has been talked about numorus times in these very forums. It took no leap of imagination to realize people will use them in your server. If you did not make it a rule not to use them from the start then it should not have been a bannable offence. Plain and simple. This was Admin Abuse.


Shaneburk89
 
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Re: Admin abuse to maintain profit on the server

Post by Shaneburk89 » 07 Oct 2014, 18:34

PM doesn't seem to be working...

OP you seem like the kind of people we are trying to get to join our server.

All of your LIF are belong to us DEDICATED 24/7

We have multiple GM's who play with no GM advantages only to enforce the rules we have and to run weekly PvP events. (our GM characters are alts that don't PvP, we play on our mains like everyone else)

While we don't allow log staircases we do allow and encourage other means of entering enemy bases and annexing their villages.

see http://www.allofyourlif.co.nf and check out the rules in the forum if you are looking for a server to call home that you don't have to worry about getting banned for pissing a few people off.

It is a newer server so you won't be able to jump right in and steal someone base as you will likely have trouble finding a castle other than the one used for weekly PvP events but you will likely get the enjoyment you seek once people have some time to build up. :)


B101uk
 
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Re: Admin abuse to maintain profit on the server

Post by B101uk » 07 Oct 2014, 18:54

FrostyMug wrote:The Log exploit has been in the game since release and has been talked about numorus times in these very forums. It took no leap of imagination to realize people will use them in your server. If you did not make it a rule not to use them from the start then it should not have been a bannable offence. Plain and simple. This was Admin Abuse.


mug by name, a mug by nature.

simple fact is, most "normal" people take ANYTHING that is considered an exploit especially in an alpha game as something that is NOT considered fair to "exploit" during gameplay, that is because most "normal" people don't have a screwed up moral compass.

ergo given your statement you would realise every NORMAL person with a working moral compass would automatically consider using an exploit as a bannable offence, given in MOST TOS in MP games expressly forbid using any exploit that's erroneously introduced.

its only detritus with screwed up moral compass who consider it fair to use exploits or hide behind sham statements like "oh we should be told before hand" rather that having the gumption to assume it from the off given logs etc don't magically float in the air IRL.


FrostyMug
 
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Re: Admin abuse to maintain profit on the server

Post by FrostyMug » 08 Oct 2014, 16:33

B101uk wrote:
FrostyMug wrote:The Log exploit has been in the game since release and has been talked about numorus times in these very forums. It took no leap of imagination to realize people will use them in your server. If you did not make it a rule not to use them from the start then it should not have been a bannable offence. Plain and simple. This was Admin Abuse.


mug by name, a mug by nature.

simple fact is, most "normal" people take ANYTHING that is considered an exploit especially in an alpha game as something that is NOT considered fair to "exploit" during gameplay, that is because most "normal" people don't have a screwed up moral compass.

ergo given your statement you would realise every NORMAL person with a working moral compass would automatically consider using an exploit as a bannable offence, given in MOST TOS in MP games expressly forbid using any exploit that's erroneously introduced.

its only detritus with screwed up moral compass who consider it fair to use exploits or hide behind sham statements like "oh we should be told before hand" rather that having the gumption to assume it from the off given logs etc don't magically float in the air IRL.


I guess my moral compass would tell me if the Server Admin allows Sieging of castles in the server rules there should have been rules on how they cannot be taken. Secondly if your so high an mighty on morals then maybe the people that lost the castle should have turned the other cheek. Or used an Eye for an Eye and got new equipment and sieged the castle back. To me the unfairness came from a overpowered Server admin who did not want to make his Plebs mad. That is who has the messed up morals.

Siegeing a castle with locked gates can only be done one way in todays version and that is the floating logs. If a group of castle dwellers cannot notice guys Slow walking with logs on thier backs up to thier walls they deserve to lose the castle. My moral compass works quite well along the fairness model unlike some people.


B101uk
 
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Re: Admin abuse to maintain profit on the server

Post by B101uk » 08 Oct 2014, 20:07

FrostyMug wrote:
B101uk wrote:
FrostyMug wrote:The Log exploit has been in the game since release and has been talked about numorus times in these very forums. It took no leap of imagination to realize people will use them in your server. If you did not make it a rule not to use them from the start then it should not have been a bannable offence. Plain and simple. This was Admin Abuse.


mug by name, a mug by nature.

simple fact is, most "normal" people take ANYTHING that is considered an exploit especially in an alpha game as something that is NOT considered fair to "exploit" during gameplay, that is because most "normal" people don't have a screwed up moral compass.

ergo given your statement you would realise every NORMAL person with a working moral compass would automatically consider using an exploit as a bannable offence, given in MOST TOS in MP games expressly forbid using any exploit that's erroneously introduced.

its only detritus with screwed up moral compass who consider it fair to use exploits or hide behind sham statements like "oh we should be told before hand" rather that having the gumption to assume it from the off given logs etc don't magically float in the air IRL.


I guess my moral compass would tell me if the Server Admin allows Sieging of castles in the server rules there should have been rules on how they cannot be taken. Secondly if your so high an mighty on morals then maybe the people that lost the castle should have turned the other cheek. Or used an Eye for an Eye and got new equipment and sieged the castle back. To me the unfairness came from a overpowered Server admin who did not want to make his Plebs mad. That is who has the messed up morals.

Siegeing a castle with locked gates can only be done one way in todays version and that is the floating logs. If a group of castle dwellers cannot notice guys Slow walking with logs on thier backs up to thier walls they deserve to lose the castle. My moral compass works quite well along the fairness model unlike some people.


as I said, a screwed up moral compass.

as for logs, there is NO need to make them float, you stack them on top of each other obeying reality, meaning you need a large amount of them and plenty of time to get to the height of a castle wall, this is very different to the shyster "floating logs" method which requires just a fraction of the amount and can be done in ~5mins with just a couple of people.

the exploit is what got them into the castle, everything after that was based on the initial exploit, had they not have floated logs but instead made a large stack with NO floating logs then the outcome would probably be different, as they would have got in by fair methods NOT an exploit.


Revv
 
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Re: Admin abuse to maintain profit on the server

Post by Revv » 08 Oct 2014, 22:16

B101uk wrote:
FrostyMug wrote:The Log exploit has been in the game since release and has been talked about numorus times in these very forums. It took no leap of imagination to realize people will use them in your server. If you did not make it a rule not to use them from the start then it should not have been a bannable offence. Plain and simple. This was Admin Abuse.


mug by name, a mug by nature.

simple fact is, most "normal" people take ANYTHING that is considered an exploit especially in an alpha game as something that is NOT considered fair to "exploit" during gameplay, that is because most "normal" people don't have a screwed up moral compass.

ergo given your statement you would realise every NORMAL person with a working moral compass would automatically consider using an exploit as a bannable offence, given in MOST TOS in MP games expressly forbid using any exploit that's erroneously introduced.

its only detritus with screwed up moral compass who consider it fair to use exploits or hide behind sham statements like "oh we should be told before hand" rather that having the gumption to assume it from the off given logs etc don't magically float in the air IRL.



+1


Haladmer
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Re: Admin abuse to maintain profit on the server

Post by Haladmer » 09 Oct 2014, 00:21

FrostyMug wrote:
Tajin wrote:Not saying that your fight wasn't fair, but you also can't really argue if the admin does not want that specific kind of exploit (logs) to be used on his server.


The main things about LiF:YO is: You have to find a server that fits your specific expectations, or make your own.



The Log exploit has been in the game since release and has been talked about numorus times in these very forums. It took no leap of imagination to realize people will use them in your server. If you did not make it a rule not to use them from the start then it should not have been a bannable offence. Plain and simple. This was Admin Abuse.


Your argument is like saying that if someone takes an unlocked car without the owner's permission, then getting pulled over and/or arrested and trying to claim it's not actually theft as leaving it unlocked implies consent to borrow it unannounced/unasked.

It's a game, the "floating log" issue is, as you admitted knowing, a known exploit. The op further admitted to exploiting log-out/disconnect mechanics to get into the castle.
We walked with logs on our backs for some good 5 minutes, completely exposed to their xbows and guards but in the end we managed to sneak by. Exploit disconnecting in order to get on top of the walls, combat logging and so on..


Are you really surprised the accounts were banned from that server?

More to the point, why does it matter so much that the accounts were banned from 1 out of what, 60 or so servers? No one would have even known about them being banned if the thread hadn't been started, so they can't even claim it was to defend their honor/clear their name.

Simply move to a new server.
“There cannot be a crisis next week. My schedule is already full.”
- Henry Kissinger


Uno
 
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Re: Admin abuse to maintain profit on the server

Post by Uno » 09 Oct 2014, 11:07

the logs are an exploit, because they are clearly not meant for assaulting a castle and because using them for this goal is too cheap compared to building the fortifications.
The fact that it is currently the only way to get into a fortification, doesn't make them anything less of an exploited bug, reported and acknowledged on the bugtracker.

In any case, as someone else who has been rudely replied to pointed out, btw, your story sounds too hard to believe, but ultimately why should anyone not comment with "move to official servers"? The whole thread is pointless.


Syeed
 
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Re: Admin abuse to maintain profit on the server

Post by Syeed » 09 Oct 2014, 12:59

Hey, I'm a random EVE Online player and I've been lurking around here for a few days trying to decide if this is a game worth playing. The OPs story of taking the castle by simply being more devious, clever, and creative than the other guys has convinced me that LiF is going to be an awesome MMO.

It seems like the current situation is going to lead to a lot of unjust bans. All these tiny private servers where the GMs are emotionally invested in the building of their sandcastles don't really lend themselves to impartial decisions or allow for meaningful conflict. I'm sure there are awesome servers out there too, but probably less of them.

It's also obvious that there are still some PvP balance issues that need to be worked out. However, if players are clever enough to use the existing mechanics to win without violating any rules, then more power to them. Other players shouldn't whine "exploit" when they see tactics they don't like, they should instead congratulate their opponents while making the devs aware of any balancing issues that they see.

Anyway, I'm looking forward to playing this game and kicking over as many sandcastles as I can. Can anyone tell me where I can get one of those pitchforks I keep hearing so much about?


FrostyMug
 
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Re: Admin abuse to maintain profit on the server

Post by FrostyMug » 09 Oct 2014, 14:15

"Your argument is like saying that if someone takes an unlocked car without the owner's permission, then getting pulled over and/or arrested and trying to claim it's not actually theft as leaving it unlocked implies consent to borrow it unannounced/unasked.

It's a game, the "floating log" issue is, as you admitted knowing, a known exploit. The op further admitted to exploiting log-out/disconnect mechanics to get into the castle.
We walked with logs on our backs for some good 5 minutes, completely exposed to their xbows and guards but in the end we managed to sneak by. Exploit disconnecting in order to get on top of the walls, combat logging and so on..


Are you really surprised the accounts were banned from that server?

More to the point, why does it matter so much that the accounts were banned from 1 out of what, 60 or so servers? No one would have even known about them being banned if the thread hadn't been started, so they can't even claim it was to defend their honor/clear their name.

Simply move to a new server."

I think that if the Server Admin did not want castles to be taken this way then they should have made a rule against it. Just like there are laws against STEALING cars unlocked or not. There should have been a rule stating you will be banned if you use log floating to get access to unaccessable castles. By the way while the dumb defenders are there and not paying attention.

The Rules should be clear and not made up on the spot when it comes to server bans. GM Abuse runs rampent in this game.


Haladmer
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Re: Admin abuse to maintain profit on the server

Post by Haladmer » 09 Oct 2014, 16:34

Syeed wrote:Hey, I'm a random EVE Online player and I've been lurking around here for a few days trying to decide if this is a game worth playing. The OPs story of taking the castle by simply being more devious, clever, and creative than the other guys has convinced me that LiF is going to be an awesome MMO.

It seems like the current situation is going to lead to a lot of unjust bans. All these tiny private servers where the GMs are emotionally invested in the building of their sandcastles don't really lend themselves to impartial decisions or allow for meaningful conflict. I'm sure there are awesome servers out there too, but probably less of them.

It's also obvious that there are still some PvP balance issues that need to be worked out. However, if players are clever enough to use the existing mechanics to win without violating any rules, then more power to them. Other players shouldn't whine "exploit" when they see tactics they don't like, they should instead congratulate their opponents while making the devs aware of any balancing issues that they see.

Anyway, I'm looking forward to playing this game and kicking over as many sandcastles as I can. Can anyone tell me where I can get one of those pitchforks I keep hearing so much about?

The difference being that they didn't use a "legal" mechanic. "Floating" items (in this specific case logs) is on the list of known exploits and has been attempted to be removed by the development team.
http://lifeisfeudal.com/forum/lif-yo-early-alpha-version-0-2-1-0-t3475/
Removed the ability to place movable objects high in the air. That should prevent some griefing and flying looms too :)

No one is saying stacking logs on other logs is bullshit (which you can still do), just that stacking logs only on the air is.

The OP even stated they knew it was an exploit, so again, knowingly using a broken aspect to bypass the siege mechanic, then surprised they got kicked from the server. The server owner didn't have an explicit rule about this one exploit, but you know what, it's their ball, they don't want someone playing on their server, it's their decision.

So instead of sucking it up and moving on to another server, the OP then comes to the forum to whine about getting kicked (for any reason) and doesn't understand why so many people are laughing at them about it.

If the OP had simply left it at "yeah we used an exploit to take the castle" and not trying to justify it as a legit complaint against being banned from that 1 private-hosted server, you'd likely see the exact opposite from the community at-large.

tl;dr - They admitted to doing a couple of things they knew were deemed an exploit (even if they don't personally agree with that definition), got caught, and banned. Now they're upset about it, and most of us are laughing at them for it.

@FrostyMug

Yeah, I'd agree with you if the very thing you're saying wasn't an exploit hadn't been tagged in a Dev team patch update post (the last post made in the announcements forum as of this reply) as considered griefing with an attempted fix applied a couple of days before the OP posted this thread.

The OP and company took a chance, rolled the dice and came up snake-eyes.
“There cannot be a crisis next week. My schedule is already full.”
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FrostyMug
 
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Re: Admin abuse to maintain profit on the server

Post by FrostyMug » 10 Oct 2014, 11:11

The OP even stated they knew it was an exploit, so again, knowingly using a broken aspect to bypass the siege mechanic, then surprised they got kicked from the server. The server owner didn't have an explicit rule about this one exploit, but you know what, it's their ball, they don't want someone playing on their server, it's their decision.

So instead of sucking it up and moving on to another server, the OP then comes to the forum to whine about getting kicked (for any reason) and doesn't understand why so many people are laughing at them about it.

If the OP had simply left it at "yeah we used an exploit to take the castle" and not trying to justify it as a legit complaint against being banned from that 1 private-hosted server, you'd likely see the exact opposite from the community at-large.

tl;dr - They admitted to doing a couple of things they knew were deemed an exploit (even if they don't personally agree with that definition), got caught, and banned. Now they're upset about it, and most of us are laughing at them for it.

@FrostyMug

Yeah, I'd agree with you if the very thing you're saying wasn't an exploit hadn't been tagged in a Dev team patch update post (the last post made in the announcements forum as of this reply) as considered griefing with an attempted fix applied a couple of days before the OP posted this thread.

The OP and company took a chance, rolled the dice and came up snake-eyes.[/quote]


What I would like to know is what other siege Mechanism is currently in the game? What was the Mechanism that the log stacking bypassed? Because in my opinion there is no other way. If they would have ran through the gates they would have been accused of using the pitchforks and banned. The whole situation is blatant Server GM QQ and power triping.

The Server GM friends got raided and could not take the town. So the GM abused the power to ban the group with made up rules that were not even part of the server at the time of the infraction. ABUSE OF POWER.

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Ishamael
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Re: Admin abuse to maintain profit on the server

Post by Ishamael » 10 Oct 2014, 15:23

To the OP,
I run into this shit all the time as a bandit. 99% of admins are power obsessive psychopaths acting like "nice guys" until you do something they don't like.

For instance,
I was playing on a server where I followed all the rules and when they realized that they had a very difficult time killing me they banned me. The reasoning was that I was making people leave their server. They then ignored my account on steam.

Also, you'll notice that the admin will not hold his friends to the rules... For instance, if I combat log I get banned yet I have to deal with people combat logging all the time that never get punished.

When you're elite (compared to these newbie admins and their friends), people are waiting to slit your throat on a technicality, but that just goes with the territory.

In the end, 99% of private servers suck because the admin sucks. You have to treat them like dirty whores where you go in... fuck shit up... then go to a new one. On average, it takes me about 2-3 weeks to get banned from a server.

Someday the MMO will be released... until then we have to deal with sensitive private server admins.
Last edited by Ishamael on 10 Oct 2014, 15:50, edited 2 times in total.
"Yes, Betrayer of Hope. They gave me the name to revile me, but I will yet make them kneel and worship it."
—Ishamael

Dovie'andi se tovya sagain.


B101uk
 
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Re: Admin abuse to maintain profit on the server

Post by B101uk » 10 Oct 2014, 15:26

FrostyMug it has been said in this thread what it is.

it is using logs in a stack properly, which require a large amount of logs and time to build a proper stack that obeys the laws of physics. (tunnelling is also an option)

which is NOT the same as using a small number of logs that float above the ground/each other which in NO way obeys the laws of physics.

ergo there is NO
"ABUSE OF POWER"
or
"blatant Server GM QQ and power tripping"

regardless of how much people like yourself cry and whimper.

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Ishamael
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Re: Admin abuse to maintain profit on the server

Post by Ishamael » 10 Oct 2014, 15:26

LOL
Last edited by Ishamael on 10 Oct 2014, 16:44, edited 1 time in total.
"Yes, Betrayer of Hope. They gave me the name to revile me, but I will yet make them kneel and worship it."
—Ishamael

Dovie'andi se tovya sagain.


Viik
 
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Re: Admin abuse to maintain profit on the server

Post by Viik » 10 Oct 2014, 15:31

Ohh the irony...


FrostyMug
 
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Re: Admin abuse to maintain profit on the server

Post by FrostyMug » 10 Oct 2014, 16:10

B101uk wrote:FrostyMug it has been said in this thread what it is.

it is using logs in a stack properly, which require a large amount of logs and time to build a proper stack that obeys the laws of physics. (tunnelling is also an option)

which is NOT the same as using a small number of logs that float above the ground/each other which in NO way obeys the laws of physics.

ergo there is NO
"ABUSE OF POWER"
or
"blatant Server GM QQ and power tripping"

regardless of how much people like yourself cry and whimper.


It is an ABUSE of POWER if there is no other way to siege a castle on a server where seiging castles had rules associated with it. The Admin got mad that his friends and CASH COW were beaten and instead of just working it out with the two groups. He made up a rule on the spot (That was not there when the seige happened) to make him feel better about baning the group that was successful. So sorry but that is the definition of Abuse of Power "Improper use of authority by someone who has that authority because he or she holds a public office." or in this case doesnt want his friends to be mad at him. I sure hope he put the Log rule in the server rules after this but Im sure he didnt soince it would make him look wrong again. Forgot to say blatant Server GM QQ and power tripping.


Viik
 
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Re: Admin abuse to maintain profit on the server

Post by Viik » 10 Oct 2014, 16:17

FrostyMug wrote:
B101uk wrote:It is an ABUSE of POWER if there is no other way to siege a castle on a server where seiging castles had rules associated with it.

So making a platform by terraforming, digging a tunnel underground or stacking 20+ logs was not possible?


Haladmer
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Re: Admin abuse to maintain profit on the server

Post by Haladmer » 10 Oct 2014, 16:21

FrostyMug wrote: The OP even stated they knew it was an exploit, so again, knowingly using a broken aspect to bypass the siege mechanic, then surprised they got kicked from the server. The server owner didn't have an explicit rule about this one exploit, but you know what, it's their ball, they don't want someone playing on their server, it's their decision.

So instead of sucking it up and moving on to another server, the OP then comes to the forum to whine about getting kicked (for any reason) and doesn't understand why so many people are laughing at them about it.

If the OP had simply left it at "yeah we used an exploit to take the castle" and not trying to justify it as a legit complaint against being banned from that 1 private-hosted server, you'd likely see the exact opposite from the community at-large.

tl;dr - They admitted to doing a couple of things they knew were deemed an exploit (even if they don't personally agree with that definition), got caught, and banned. Now they're upset about it, and most of us are laughing at them for it.

@FrostyMug

Yeah, I'd agree with you if the very thing you're saying wasn't an exploit hadn't been tagged in a Dev team patch update post (the last post made in the announcements forum as of this reply) as considered griefing with an attempted fix applied a couple of days before the OP posted this thread.

The OP and company took a chance, rolled the dice and came up snake-eyes.


What I would like to know is what other siege Mechanism is currently in the game? What was the Mechanism that the log stacking bypassed? Because in my opinion there is no other way. If they would have ran through the gates they would have been accused of using the pitchforks and banned. The whole situation is blatant Server GM QQ and power triping.

The Server GM friends got raided and could not take the town. So the GM abused the power to ban the group with made up rules that were not even part of the server at the time of the infraction. ABUSE OF POWER.


Okay, let me try it like this...

They were kicked for (to paraphrase) "fear of upsetting the people donating to the server..." so than offer to match that other group's contribution.

It wasn't the server admin who came to the forum to complain (or brag) about the situation, it was the OP. In fact, the only "QQ" seen so far on the topic is from the OP and those supporting them.

This isn't Arch Age, the GM's on unofficial servers can do what they damned well like, just like Rust or any other game with private/unofficial servers. They're paying the bill for the server, they get to make up rules as they like, and if you don't agree with them/those rules, leave the server.

It really is that easy.

Better yet, host a server, set your own rules, and then you don't have to worry about "blantant server GM QQ and power triping".

::Edit::

As to the abuse of power, in a PRIVATELY hosted server, the owner/host has free reign. You are playing by their rules, which they always have the right to change as needed/wanted.

If it was on an officially hosted server, again, I'd be right there with you on calling out for a change in policy. On a private server, change servers.
Last edited by Haladmer on 10 Oct 2014, 16:25, edited 1 time in total.
“There cannot be a crisis next week. My schedule is already full.”
- Henry Kissinger


FrostyMug
 
Posts: 33
Joined: 22 Jun 2014, 02:46

Re: Admin abuse to maintain profit on the server

Post by FrostyMug » 10 Oct 2014, 16:25

Viik wrote:
FrostyMug wrote:
B101uk wrote:It is an ABUSE of POWER if there is no other way to siege a castle on a server where seiging castles had rules associated with it.

So making a platform by terraforming, digging a tunnel underground or stacking 20+ logs was not possible?



Those are also possibilities. However these are no rules on the server against how it was done. If there are no rules against it then you should not be able to punish people for it. I think it is an exploit that the gates on a castle can be locked and there is nothing I can use to knock the walls down. So to me the Defenders are exploiting just as bad as those that used the logs. Please say the gates locking are a mechanic in the game so I can say so was the log floating or it would not be in the game. Just admit it was wrong for the Ban and next time make sure to have rules on the server to prevent any confusion.


FrostyMug
 
Posts: 33
Joined: 22 Jun 2014, 02:46

Re: Admin abuse to maintain profit on the server

Post by FrostyMug » 10 Oct 2014, 16:28

This isn't Arch Age, the GM's on unofficial servers can do what they damned well like, just like Rust or any other game with private/unofficial servers. They're paying the bill for the server, they get to make up rules as they like, and if you don't agree with them/those rules, leave the server.

It really is that easy.

Better yet, host a server, set your own rules, and then you don't have to worry about "blantant server GM QQ and power triping".
--------------------------------------------------------------------------------

Servers have rules for a reason and if the GM doesnt even have a rule on the server then how are they expecting people to obey the rules? Its the GMs fault this happened. Set rules for your server or dont expect those rules to be obeye dif they are not on the list. Not hard to understand for smart people.


Viik
 
Posts: 131
Joined: 20 Sep 2014, 20:05

Re: Admin abuse to maintain profit on the server

Post by Viik » 10 Oct 2014, 16:36

FrostyMug wrote:I think it is an exploit that the gates on a castle can be locked and there is nothing I can use to knock the walls down. So to me the Defenders are exploiting just as bad as those that used the logs. Please say the gates locking are a mechanic in the game so I can say so was the log floating or it would not be in the game. Just admit it was wrong for the Ban and next time make sure to have rules on the server to prevent any confusion.

Yeah, but it doesn't matter what you think... you are not the server owner. Do you really think that specially for you each admin on every single server should place a big banner "NO FLOATING LOGS"?


Haladmer
Alpha Tester
 
Posts: 81
Joined: 16 Mar 2014, 00:16
Location: Noobing it up somewhere

Re: Admin abuse to maintain profit on the server

Post by Haladmer » 10 Oct 2014, 16:42

FrostyMug wrote:This isn't Arch Age, the GM's on unofficial servers can do what they damned well like, just like Rust or any other game with private/unofficial servers. They're paying the bill for the server, they get to make up rules as they like, and if you don't agree with them/those rules, leave the server.

It really is that easy.

Better yet, host a server, set your own rules, and then you don't have to worry about "blantant server GM QQ and power triping".
--------------------------------------------------------------------------------

Servers have rules for a reason and if the GM doesnt even have a rule on the server then how are they expecting people to obey the rules? Its the GMs fault this happened. Set rules for your server or dont expect those rules to be obeye dif they are not on the list. Not hard to understand for smart people.


Hey, thanks for the ad hominem as it implies it was directed at the author of the quoted statement (in this case me and those who disagree with your weak position on the topic).

Also weak analogy on the "since floating logs are an exploit so are locking gates" In this case X does not equate to Y as X (floating logs/items) was deemed an exploit by the dev team (which they have already attempted to address PRIOR to the OP's group using the exploit) and Y (the locking gates) are deemed a functional mechanic by the same dev team.

Other than that, I'm bowing out of this thread. It's getting to the point where the only arguments the supporters of the OP are able to make are based on ad hominem and failed attempts to imply if you disagree with the OP you must not be "smart".

Still no reason as to why it is so important to you and the OP to play on this one specific server or to call this one server out when the same shit happens in almost any game with private servers.

Probably about time to lock this one down, it's sinking faster than the Titanic...

{Edit Insert}
As to the need to make rules against exploits.. you'd think that the "smart" people you mentioned would have had the common sense to not use something deemed a griefing exploit AFTER there was a developer post about it being attempted to be addressed.

But hey...
Image

(Yeah I know I'll likely get a warning/ban for that one)
Last edited by Haladmer on 10 Oct 2014, 16:50, edited 2 times in total.
“There cannot be a crisis next week. My schedule is already full.”
- Henry Kissinger


B101uk
 
Posts: 23
Joined: 29 Sep 2014, 19:46

Re: Admin abuse to maintain profit on the server

Post by B101uk » 10 Oct 2014, 16:45

FrostyMug wrote:It is an ABUSE of POWER if there is no other way to siege a castle on a server where seiging castles had rules associated with it. The Admin got mad that his friends and CASH COW were beaten and instead of just working it out with the two groups. He made up a rule on the spot (That was not there when the seige happened) to make him feel better about baning the group that was successful. So sorry but that is the definition of Abuse of Power "Improper use of authority by someone who has that authority because he or she holds a public office." or in this case doesnt want his friends to be mad at him. I sure hope he put the Log rule in the server rules after this but Im sure he didnt soince it would make him look wrong again. Forgot to say blatant Server GM QQ and power tripping.


read what I said, read what the OP said, the OP floated logs which is NOT the same as stacking logs in a manner that agrees with physics, the OP knew he was using an exploit, ergo there was NO Abuse of Power, I cannot believe you cant see that or fail to understand what I and others have said.


Viik
 
Posts: 131
Joined: 20 Sep 2014, 20:05

Re: Admin abuse to maintain profit on the server

Post by Viik » 10 Oct 2014, 16:54

There is rare kind of people who QQ on bf4 forums for getting banned by scripts after being kicked 5 times from the server for excessive teamkills. Not only rules are written when you join, you explicitly told why you are kicked and that you will be banned after x number of kicks. So I'm not even surprised where this thread is going :D


FrostyMug
 
Posts: 33
Joined: 22 Jun 2014, 02:46

Re: Admin abuse to maintain profit on the server

Post by FrostyMug » 12 Oct 2014, 12:46

I am so glad that there will be no private servers in the MMO and hope these Power drunk maniacs realize they have no ground to stand on in the LARGE one world server if they decide to play that. I know these power mad individuals will most likely stay on YO since they will never be man enough to play without their powers anyway. So we will not have to worry about them come the MMO anyway.

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