Big Empty Map

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Tusak
 
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Big Empty Map

Post by Tusak » 12 Feb 2014, 22:01

As I hear the map is going to be big, but empty. My suggestion is enlarge the map as the server gets populated.


Cloud
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Re: Big Empty Map

Post by Cloud » 12 Feb 2014, 22:02

Tusak wrote:As I hear the map is going to be big, but empty. My suggestion is enlarge the map as the server gets populated.



Well, we need to slow down for now.

The game is going to be released probably next year, for now only Alpha Testers and whatnot are going to play. I don't think they'll be tons of us.


PrimusPalus
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Re: Big Empty Map

Post by PrimusPalus » 13 Feb 2014, 13:04

In every game I've played... no matter how big the map got, people always found you. No size is sufficient. But, I imagine they'll have server caps where they'll add new shards/servers to cover bigger populations.
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Antiblitz
 
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Re: Big Empty Map

Post by Antiblitz » 13 Feb 2014, 22:12

PrimusPalus wrote:In every game I've played... no matter how big the map got, people always found you. No size is sufficient. But, I imagine they'll have server caps where they'll add new shards/servers to cover bigger populations.


negative, no shards, no server cap, and only one server.

They plan on running this on a new type of server, one that can support only one map, one large map. As the population grows, they will expand the map outward to create more area for people to populate. Im not sure how it works, so dont ask, but this is the planned idea. You wont be popping into a list of hundreds of servers that you or others can populate, only one.


PrimusPalus
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Re: Big Empty Map

Post by PrimusPalus » 13 Feb 2014, 22:31

Antiblitz wrote:
PrimusPalus wrote:In every game I've played... no matter how big the map got, people always found you. No size is sufficient. But, I imagine they'll have server caps where they'll add new shards/servers to cover bigger populations.


negative, no shards, no server cap, and only one server.

They plan on running this on a new type of server, one that can support only one map, one large map. As the population grows, they will expand the map outward to create more area for people to populate. Im not sure how it works, so dont ask, but this is the planned idea. You wont be popping into a list of hundreds of servers that you or others can populate, only one.


In the FAQ he (Bobik) talks about what the size of the game will be and what he perceives as the max number of players that will be supported. So if it goes over that, yes, we'll have to see more servers added.

If a million people join this game, this would be the first MMO to support that many players at the same time on ONE server. I doubt that's going to happen.
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Druss
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Re: Big Empty Map

Post by Druss » 13 Feb 2014, 22:37

I think this all depends on how successful the game is and the actual limit to players for server load like shields said. If there are not too many players one server is best to keep everyone together. But if the game is wildly successful we don't want to play with tons of lag and no house/claim spots anywhere because there are so many people. Plus someday a Server closer to home might be nice for us on the other side of the pond.


PrimusPalus
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Re: Big Empty Map

Post by PrimusPalus » 13 Feb 2014, 22:39

Plus, this server is EU based. Bobik said there would be a US server. So there's at LEAST two different servers potentially coming. It might be ONE server per region, but like I said, the population is going to decide that.
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Sting5
 
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Re: Big Empty Map

Post by Sting5 » 14 Feb 2014, 09:17

PrimusPalus wrote:Plus, this server is EU based. Bobik said there would be a US server. So there's at LEAST two different servers potentially coming. It might be ONE server per region, but like I said, the population is going to decide that.
Multiple servers are probably unavoidable exactly for this very reason. EU server won't be able to provide good latency worldwide. And Bobik knows that.
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Antiblitz
 
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Re: Big Empty Map

Post by Antiblitz » 14 Feb 2014, 14:42

A quote on a discussion about NA servers, in which Bobik stated this pretty much summed up the server:

" A game like this will be ran on multiple servers possible even hundreds of servers given how big the world is, basically all playable "seamless zones" will be hosted on it's own server streamlined through several other servers to host the "Open world environment" on a server cluster."

north-america-server-interest-thread-t456/page30/

As far as i am aware, there will be one server, one map, and you all will be on this map, regardless of the belief that shards are needed, the only "shard" that is goin up is an increase in the map size.

On the topic of shards, shards in this game will be rather stupid. Once the population of a specific shard dwindles you will merge them with others, but in this case you will be deleting everything a group had started and force them to start over in a world already controlled by others, essentially forcing a group to quit due to them starting over again.(maybe they dont want their year of hard work deleted)

Bobik stated a while back the NA visits on the forums only bring about 25% of the total visits, i wouldnt plan on a NA server right away, so still one server.(maybe it has grown since then, maybe not, idk) Latency shouldnt be an issue, as the game doesnt require twitch shooting or movements, most players who have played Darkfall(NA to EU) claim the latency as a non-issue altogether and stated they did just fine, which im only going to assume will be the case in this game as well. Ive even heard of some friends getting into the Asian release of Darkfall just to pvp, with 300 ping they still didnt seem to mind. Of course the NA server will be inevitable, im sure, but for a while expect to be all stuffed, loosely of course, on a EU server.

Until Bobik comes and states otherwise, and gives us the facts, id just go with what was already provided to us. Bobik is a smart cookie, he seems to have this all under control, i wouldnt doubt him when it comes to these possible server over sights.


Drakes821
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Re: Big Empty Map

Post by Drakes821 » 14 Feb 2014, 18:32

FFA full loot MMOs are a niche genre and that's not going to change. In general I think it's best to have one server and not split up the community.

That being said it will all depends on how big the population gets and the latency people from different regions experience.

I'm also against growing the map, I think it's best to start with the full thing and let the players explore and inhabit it.


Sting5
 
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Re: Big Empty Map

Post by Sting5 » 15 Feb 2014, 09:44

Here is Bobik's comment:
Bobik wrote:About servers talk:

We gonna have one world so far. BUT technically there IS a cluster of 6 physical servers +1 for Database + 1 for different utility needs. And all those servers are working for that single world. We really hope that should be enough for 5-8k simultaneous online, but only real stress tests can prove it.

Source - player-claims-scaled-to-world-map-t742/
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Seppuku
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Re: Big Empty Map

Post by Seppuku » 15 Feb 2014, 15:18

PrimusPalus wrote:Plus, this server is EU based. Bobik said there would be a US server. So there's at LEAST two different servers potentially coming. It might be ONE server per region, but like I said, the population is going to decide that.


Ya sorry but twitch based full loot combat doesn't fly when you have a 150-250 ping...\

Gonna need that NA server if you want NA players.
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Thokan
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Re: Big Empty Map

Post by Thokan » 15 Feb 2014, 15:59

Seppuku wrote:
PrimusPalus wrote:Plus, this server is EU based. Bobik said there would be a US server. So there's at LEAST two different servers potentially coming. It might be ONE server per region, but like I said, the population is going to decide that.


Ya sorry but twitch based full loot combat doesn't fly when you have a 150-250 ping...\

Gonna need that NA server if you want NA players.


You have to remember that it is a different netcode than for example Warband.
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Proximo
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Re: Big Empty Map

Post by Proximo » 20 Feb 2014, 21:43

Seppuku wrote:
PrimusPalus wrote:Plus, this server is EU based. Bobik said there would be a US server. So there's at LEAST two different servers potentially coming. It might be ONE server per region, but like I said, the population is going to decide that.


Ya sorry but twitch based full loot combat doesn't fly when you have a 150-250 ping...\

Gonna need that NA server if you want NA players.


Didn't your clan play Darkfall, It launched on EU. It's not warband or cs but it's still twitch/skill based.


Proximo
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Re: Big Empty Map

Post by Proximo » 20 Feb 2014, 21:51

Tusak wrote:As I hear the map is going to be big, but empty. My suggestion is enlarge the map as the server gets populated.


I'm confused, you start with the map being big and empty and then suggest to make it bigger. There is no context to your suggestion, no amount of players has been established yet so in no way could anyone tell if the map is of sufficient size for the population.

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