Boats / Ocean Work - To Dev's

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Radical
 
Posts: 62
Joined: 20 Sep 2014, 10:17
Location: France / England

Boats / Ocean Work - To Dev's

Post by Radical » 29 Sep 2014, 21:22

Hi Guys,

Was wondering if Dev's will be implementing boats and sea fishing etc? would be a great thing to make use of the ocean for transporting goods to trade with other coastal ports or just for general food.

Rad
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Putzin
 
Posts: 10
Joined: 19 Sep 2014, 18:51

Re: Boats / Ocean Work - To Dev's

Post by Putzin » 29 Sep 2014, 21:47

Yes, yes.. Build your fishing village, prosper under Apollo's light. Then one day, the fog will come, and through it my long ships will silently slip into your bay and my warriors will disembark in night's darkest hour looting/pillaging everything and take your women and children as slaves and feast on your earnings in the great mead hall of Verakor. Oh the destruction.

You pathetic fisherman..

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Arrakis
 
Posts: 5453
Joined: 25 Oct 2013, 14:11
Location: Space

Re: Boats / Ocean Work - To Dev's

Post by Arrakis » 29 Sep 2014, 22:01

Boats will be added in later stages of development. As for their roles I am unsure, some light will be shed on this matter once it will get closer to implement them.


VindicteMortis
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Posts: 114
Joined: 29 Sep 2014, 13:51

Re: Boats / Ocean Work - To Dev's

Post by VindicteMortis » 30 Sep 2014, 00:20

Tiny fishing boats, caneos, river barges for bulky materials - and

something like a Cog for the dedicated sea trader would suffice for post release content

http://www.iro.umontreal.ca/~vaucher/Hi ... ps/Cog.jpg

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