Cant Accept Unit Invites: Relog does not fix.

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ClemsonRoll
Zealous Believer
 
Posts: 1
Joined: 18 Feb 2015, 23:09

Cant Accept Unit Invites: Relog does not fix.

Post by ClemsonRoll » 19 Feb 2015, 16:59

I have this bug were Unit Invites show up in system, but do not give me the prompt that allows me to accept or decline. Everyone says "oh I have seen that, Relog!" Sadly for me though, Relog does not fix the issue.

Anyone had this experience and possible a fix?


Sebas555
 
Posts: 246
Joined: 10 Jan 2015, 02:01
Location: Quebec, Canada

Re: Cant Accept Unit Invites: Relog does not fix.

Post by Sebas555 » 19 Feb 2015, 17:10

Relogging always fixed it for me and anyone I know... you could just reinstall instead of waiting for a fix or workaround. Sometimes files get corrupted and the only way to fix it is reinstallation.


Sebas555
 
Posts: 246
Joined: 10 Jan 2015, 02:01
Location: Quebec, Canada

Re: Cant Accept Unit Invites: Relog does not fix.

Post by Sebas555 » 19 Feb 2015, 18:50

Just to add a little more on that.. same thing happens when exiting the game. If you don't get the confirmation window, you can't exit the game and have to manually crash the client to get out.

There is something going on with UI preferences that is not consistent. Like when you "check" the "don't show that message again" box. After relogging it still appears and the F10 configuration resets... but after a while, like me right now, everything stays like I want even after multiple relogs, even the F10 configuration. Just weird. Also, checking those little box desactivate not only that specific message but a whole category of messages that sometimes you might still need. Could it be possible to just add an option in the ESC menu to enable/disable pop messages alltogether or to choose categories that you only want?

I notice also that when you close one of those windows by the "X" in the top right corner instead of the "Cancel or OK" it bugs out the system and pop ups don't reappear...

And the worst is those pop up about combat related message... I mean that thing brings you in mouse mode right at the beginning of combat... who needs this anyways, can that be removed completely?

In general, the UI is really responsive and precise but it's little things like that that make it a bit frustrating after some time...

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Rjmspoel
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Posts: 69
Joined: 01 Oct 2014, 12:44

Re: Cant Accept Unit Invites: Relog does not fix.

Post by Rjmspoel » 30 Jul 2015, 19:11

This is ez fixed.

1. Close the game.
2. Navigate to your steam folder then SteamApps\common\Life is Feudal Your Own\core\scripts\gui\messageBoxes.
3. Inside is a file called: messagePopup.ed.gui
4. Open that file with Notepad++ (wordpad might wordwrap the file making it corrupt!)

5. Change the following:

Code: Select all
%guiContent = new GuiControl(MessagePopupDlg) {
   profile = "GuiDefaultProfile";
   horizSizing = "width";
   vertSizing = "height";
   position = "0 0";
   extent = "100% 100%";
   minExtent = "8 8";
   visible = "0";
   helpTag = "0";


to

Code: Select all
%guiContent = new GuiControl(MessagePopupDlg) {
   profile = "GuiDefaultProfile";
   horizSizing = "width";
   vertSizing = "height";
   position = "0 0";
   extent = "100% 100%";
   minExtent = "8 8";
   visible = "1";
   helpTag = "0";


and start up the cliënt again.

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