TgTemplar wrote:That is sexy but, I'm heavily against the meta.
Very nice though.
Lynix wrote:Is it possible to get a copy of the interactive map? I dont need instructions, I would like to set this up on my server. Nice Job By the way.
TorZar wrote:Nice work MH6, would deff need an admin login or only accessible by GM's.. but glad to see you took the idea and ran with it.
With some scripting a similar ESP version should be possible to make available for GM's on in-game map..
was it difficult to align cords to background map or were the cords easily converted over to pixel pos?
I personally love the idea of features like this.. for GM/Admin purposes only.. with the idea that GMs/Admins don't actually PLAY the game.. They strictly admin..
MH6 wrote:Lynix wrote:Is it possible to get a copy of the interactive map? I dont need instructions, I would like to set this up on my server. Nice Job By the way.
I will release the source code this weekend hopefully, just have a few more things to finish up.TorZar wrote:Nice work MH6, would deff need an admin login or only accessible by GM's.. but glad to see you took the idea and ran with it.
With some scripting a similar ESP version should be possible to make available for GM's on in-game map..
was it difficult to align cords to background map or were the cords easily converted over to pixel pos?
I personally love the idea of features like this.. for GM/Admin purposes only.. with the idea that GMs/Admins don't actually PLAY the game.. They strictly admin..
It wasn't too hard converting GeoIDs to pixel coordinates. There are two SQL procedures that show you how to get the terrain ID & X/Y coordinates from the GeoID integer (via bit shifting) and then you just have to convert those to a global position in pixels.
MH6 wrote:I will release the source code this weekend hopefully, just have a few more things to finish up.