NeverTrustHannah (24/7, dedicated teamspeak)


Solacefire
 
Posts: 8
Joined: 21 Sep 2014, 22:28

NeverTrustHannah (24/7, dedicated teamspeak)

Post by Solacefire » 10 Oct 2014, 17:44

NeverTrustHannah has been up since the first day of alpha release, and the island is rich with ruins and forts. Entrenched alliances and lone city-states dominate the server now - bandits and raiders have been stamped out, and now cautious trade opens up, the guards well-armed and still a little wary with the memory of those first few hectic days. Workers, soldiers and new camps are welcome, to bring colour and trade to this island nation, which always seems on the verge of uniting until diplomacy fails or is called off, bringing an exciting element of uncertainty to a burgeoning merchant state.

We're looking to add a PvP element back into the server, so raiders are welcome, but subject to a couple of rules:

1. Any use of any hacks of any sort will result in a automatic permanent ban.

2. Logging out exploiting (such as to get to un-reachable places) results in a ban. Ditto tree log exploits.

3. Building griefing for the sake of griefing will result in a ban.

4. Other exploits not mentioned are evaluated and penalized based on their severity.

5. Global chat is there for a reason. Do as you wish with it but extreme cases of harassment such as racism (I repeat only extreme cases) will result in a ban.

It's easy to join, just copy-paste joinToRemoteServer("nevertrusthannah.com:26000","") into the console commands at the main menu (accessed using tilde or apostrophe key), or look for it in the server browser. There is a dedicated teamspeak at http://www.nevertrusthannah.com and there's usually a helpful face there to answer any questions. Have fun, but remember, Never Trust Hannah...


Solacefire
 
Posts: 8
Joined: 21 Sep 2014, 22:28

Re: NeverTrustHannah (24/7, dedicated teamspeak)

Post by Solacefire » 10 Oct 2014, 19:27

Some pictures from the server:

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