Moderator: Lore Masters
is the religion character based, or can I choose my believes as the game goes?
Im guessing each religion will be beneficial for different aspects, if so will it be both profession and combat orientated.
will there be a place to worship or a shaman/wise-man (whatever you decide to call it) or both, to go to for extra benefits?
f there is a shaman, will it be a new minor skill section for it?
are there relics to increase religion benefits? Guessing again, made by jewelry-master and ceremonially empowered by some devoted to cause player?
will what people "believe"/worship effects individual server settings?
Meaning, if most believe in God of good harvest the weather is good; or if majority of players pray to God of war the server offers combat benefits; God of labor increases products quality, and so on.
( if so, this would most likely prompt religious alliances and wars )
MarkRhainer wrote:There also will be The Pope and cardinals elected by players.
Sharana wrote:MarkRhainer wrote:There also will be The Pope and cardinals elected by players.
Hi MarkRhainer,
is that still the case? They were mentioning Pope + elected cardinals (15?) as another playground for political battles (battle for votes, behind the scene agreements, bribes). Also that the "church" (the said council of players) will be able to affect guilds. For example a guild that isn't supporting the church (= not paying it's church tax) or was noticed in too many violations (like bandit guild attacking traders and caravans) can be "expelled" after a voting from that council and they will be killed by everyone without alignment loss. And if they want to be accepted back they will have to find "common language" with the pope and the cardinals council (and pay them ofc xD).
Any of this stuff still in the designers plans you've mentioned?
Khan- wrote:585. What is your plan for the piety skill, tell us !
- Answer: It is not finalized yet. But I still want to stick to the fuse of politics and religion. So major alliances should be able to somehow affect the cardinals/pope elections, while Pope will be able to affect a political life. For instance by the temporary excommunication of a certain guild/alliance that will allow everyone to kill its members without an alignment drop. And when I say "cardinal" and "pope" I mean only roles, not real titles of course. I'll have to ask our lore master how those titles should look like
AxDog wrote:I really hope you guys don't bring real world religions into the game. there is enough drama related to it already out there. You do so and you may end up with politics on a big scale wether sepported or not by the game mechanics.
I would NOT want to be foreced to choose a server based on the religion influencing it or in my case, forced to look for free of such drama location.
I say introducing religios is a great idea but it should be multiple, totally fictional (made up by YOU) and benefitial to individual players only, prefferably in relation to the trade they are in.
AxDog wrote:I really hope you guys don't bring real world religions into the game.